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Re: Spyder 3 Print vs. Other Choices

2008-11-10 by John Arnold

--- In colorvision_group@yahoogroups.com, Cdtobie <CDTobie@...> wrote:
>
> There is no "typical"; each company uses their own methods. But yes,  
> you can get results where out of gamut colors are brought into gamut  
> with equal priority to hue, saturation, and brightness by choosing  
> Relative Colorimetric.
> 

What I understood after reading Real World Color Management is that Relative maps white 
in the source to white in the destination and that it reproduces all in-gamut colors exactly 
while clipping out-of-gamut colors to the closest reproducible hue. Jeff Schewe indicates 
that it preserves the overall tonal relationships better than most other options. So I guess I 
am asking if that is also characteristic of you Relative rendering intent.

I understood in an earlier reply from David Miller that your Saturation intent responds 
differently than most others as it has been optimized for photography. I think that's great. 
I have ordered Spyder 3 Print, so I am just trying to understand a little bit about what's 
going on with the Relative setting as an option, even though I know you recommend 
saturation.

Thanks,

John

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