--- In colorvision_group@yahoogroups.com, Cdtobie <CDTobie@...> wrote: > > There is no "typical"; each company uses their own methods. But yes, > you can get results where out of gamut colors are brought into gamut > with equal priority to hue, saturation, and brightness by choosing > Relative Colorimetric. > What I understood after reading Real World Color Management is that Relative maps white in the source to white in the destination and that it reproduces all in-gamut colors exactly while clipping out-of-gamut colors to the closest reproducible hue. Jeff Schewe indicates that it preserves the overall tonal relationships better than most other options. So I guess I am asking if that is also characteristic of you Relative rendering intent. I understood in an earlier reply from David Miller that your Saturation intent responds differently than most others as it has been optimized for photography. I think that's great. I have ordered Spyder 3 Print, so I am just trying to understand a little bit about what's going on with the Relative setting as an option, even though I know you recommend saturation. Thanks, John
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Re: Spyder 3 Print vs. Other Choices
2008-11-10 by John Arnold
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