Hi all I have been generating profiles with spyder3print for use with canvas on a Epson 9880. When using a rendering intent of "perceptual", I get clipped shadows on the monitor ( CS3 soft proof) and on the print. This manifests itself as jet black patches/blotches in the darkest areas of the print. When I use a rendering intent of "relative colorimetric" and "Black point Compensation" is switched on, I don't have the clipping problem. Q: is there something that needs to be done while profiling to set the printer black point for "perceptual" rendering intent. Thanks ...ed.
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Black Point Compensation
2008-08-08 by canvaspic
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