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Oberheim Matrix 6

Oberheim Matrix 6

2010-03-17 by als

Hello all,
pretty new to the whole BCR2000 preset game. Ive got a Matrix 6R which I'd like to control with the BRC. I've seen there are a few people out there who have tried. If so, has anyone got a preset for the BRC which will work with the Matrix?
Cheers!

re: Oberheim Matrix 6

2010-03-17 by Tony Cappellini

Hello all,
pretty new to the whole BCR2000 preset game. Ive got a Matrix 6R which I'd like to control with the BRC. I've seen there are a few people out there who have tried. If so, has anyone got a preset for the BRC which will work with the Matrix?
Cheers!



I made an Editor for the Matrix 6R with the Peavey PC1600, which has much better sysex capabilities than the BCR.
The BCr's sysex capability is pretty weak.


Re: Oberheim Matrix 6

2010-03-17 by als

Unfortunately all I have is a BRC to play with...

--- In bc2000@yahoogroups.com, Tony Cappellini <cappy2112@...> wrote:
Show quoted textHide quoted text
>
> Hello all,
> pretty new to the whole BCR2000 preset game. Ive got a Matrix 6R which I'd
> like to control with the BRC. I've seen there are a few people out there who
> have tried. If so, has anyone got a preset for the BRC which will work with
> the Matrix?
> Cheers!
> 
> 
> I made an Editor for the Matrix 6R with the Peavey PC1600, which has much
> better sysex capabilities than the BCR.
> The BCr's sysex capability is pretty weak.
>

Re: [bc2000] Re: Oberheim Matrix 6

2010-03-17 by Tony Cappellini

I understand. The point is the BCr's sysex is just weak.
You would need to use a PC & some software like Midiox to map CC values into sysex streams to send to the M6R.
It would be slow and kludgy, but would probably work.
Show quoted textHide quoted text
On Tue, Mar 16, 2010 at 10:44 PM, als <kogz23@yahoo.com> wrote:


Unfortunately all I have is a BRC to play with...



--- In bc2000@yahoogroups.com, Tony Cappellini wrote:
>
> Hello all,
> pretty new to the whole BCR2000 preset game. Ive got a Matrix 6R which I'd
> like to control with the BRC. I've seen there are a few people out there who
> have tried. If so, has anyone got a preset for the BRC which will work with
> the Matrix?
> Cheers!
>
>
> I made an Editor for the Matrix 6R with the Peavey PC1600, which has much
> better sysex capabilities than the BCR.
> The BCr's sysex capability is pretty weak.
>


Re: Oberheim Matrix 6

2010-03-17 by Royce

Hi Tony,

> I understand. The point is the BCr's sysex is just weak.
> You would need to use a PC & some software like Midiox to map CC values into
> sysex streams to send to the M6R.
> It would be slow and kludgy, but would probably work.

What can't you do that makes the BCR not suitable?

Negative numbers are the only trick and I think that can be solved from the cursory glance I have had of the sysex spec

Multiple parameters in one byte is also a problem in early synths, but this doesn't seem to be the case here. 

Have I missed something??

All the best
Royce


From 
http://machines.hyperreal.org/manufacturers/Oberheim/Matrix-6-1000/info/Matrix-6.sysex.edit.txt
Is this correct sysex???

* sysex format:
0xF0    sysex start
0x10    Oberheim ID
dd      Device ID: 0x02 for M-12 or Xpander, 0x06 for M-6.
opcode  one byte.
(data)
0xF7    sysex end (EOX)

The high bit of each byte is reserved as the status bit, as usual.
Wait at least 20 ms between sysex operations.

* select quick patch edit
0x05    opcode

Send this before changing parameters through remote editing.
"This operation selects the Quick mode of the Patch Edit function.
The M-6 must be in Patch Edit mode in order to act upon parameter
change commands."

* change parameter
0x06    opcode
pp      parameter number, 0-99.
vv      value.  may not be negative. (damn!)

If you want to set negative values, you have to send the whole patch,
breaking the sound.  I can't imagine why they didn't just use bit 6
as a sign bit.

* single patch
0x01    opcode
pp      patch number, 0-99.
xx yy   data, sent nybblewise: 
        a data byte dd is sent as xx=dd&0x0F; yy=dd>>4
cc      checksum:
        the sum of the original data bytes dd, masked with 0x7F.

Here I don't see why they chop up the data bytes; none exceeds 7 bits.

========== patch-format
summarized from Matrix-6 / Matrix-6r MIDI spec, 5/87, for 2.13 ROM.     -eub
read the sysex file first.

* patch data format
byte    param   bits    description
 0-7    n/a     6 each  patch name: ASCII clipped to 6 bits.
 8      48      2       kbd mode      (0) (reassign, rotate, unison, rob) (3)

 9       0      6       dco1 freq
10       5      6            saw shape
11       3      6            pulse width
12       7      2            modulation   (bit 1) (vibrato | bend) (bit 0)
13       6      2            waveforms            (wave | pulse)
14      10      6       dco2 freq
15      15      6            saw shape
16      13      6            pulse width
17      17      2            modulation
18      16      3            waveforms          (noise | wave | pulse)
19      12      6 +/-        detune
20      20      6       mix
21       8      2       dco1 keyboard              (unused | portamento)
22       9      1            click
23      18      2       dco2 keyboard           (kbd track | portamento)
24      19      1            click
25       2      2       sync mode
26      21      7       vcf freq
27      24      6           q
28      25      2           modulation          (vibrato | bend)
29      26      2           keyboard            (keyboard | portamento)
30      30      6           fm
31      27      6       vca1 level
32      44      6       portamento rate
33      46      2                  mode         (speed, time, exp1, exp2)
34      47      1                  legato
35      80      6       lfo1 speed
36      86      2            trigger            (none, single, multi, extern)
37      87      1            lag
38      82      3            waveform      (tri, up, dn, sqr, rnd, noiz, s/h)
39      83      5            retrigger
40      88      5            sample source
41      84      6            amplitude
42-48                   lfo2 params
49      57      3       env1 trigger            (external | multi | reset)
50      50      6            delay
51      51      6            attack
52      52      6            decay
53      53      6            sustain
54      54      6            release
55      55      6            amplitude
56      59      2            lfo trigger        (lfo trig | gated)
57      58      2            mode               (free-run | DADR)
58-66                   env2 params
67-75                   env3 params
76      33      5       tracker source
77      34      6               pt1
78      35      6               pt2
79      36      6               pt3
80      37      6               pt4
81      38      6               pt5
82      40      6       ramp1 rate
83      41      2             mode              (strig, mtrig, xtrig, xgate)
84-85                   ramp2 params
86       1      7 +/-   dco1 freq by lfo1
87       4      7 +/-        p.w. by lfo2
88      11      7 +/-   dco2 freq by lfo1
89      14      7 +/-        p.w. by lfo2
90      22      7 +/-   vcf freq by env1
91      23      7 +/-   vcf freq by pressure
92      28      7 +/-   vca1 by velocity
93      29      7 +/-   vca2 by env2
94      56      7 +/-   env1 ampl by velocity
95      66      7 +/-   env2 ampl by velocity
96      76      7 +/-   env3 ampl by velocity
97      85      7 +/-   lfo1 ampl by ramp1
98      95      7 +/-   lfo2 ampl by ramp2
99      45      7 +/-   port rate by velocity
100     31      7 +/-   vcf fm by env3
101     32      7 +/-   vcf fm by pressure
102     81      7 +/-   lfo1 rate by pressure
103     91      7 +/-   lfo2 rate by keyboard
104             5       mod0 source
105             7 +/-        amount
106             5            target
107-133                 mod1 through mod9

Re: Oberheim Matrix 6

2010-05-01 by maxsmerling

Brilliant.  If you make one, Tony, let me know.  I'd love to get under the hood of my Matrix 6r.

--- In bc2000@yahoogroups.com, "Royce" <rpcfender@...> wrote:
Show quoted textHide quoted text
>
> Hi Tony,
> 
> > I understand. The point is the BCr's sysex is just weak.
> > You would need to use a PC & some software like Midiox to map CC values into
> > sysex streams to send to the M6R.
> > It would be slow and kludgy, but would probably work.
> 
> What can't you do that makes the BCR not suitable?
> 
> Negative numbers are the only trick and I think that can be solved from the cursory glance I have had of the sysex spec
> 
> Multiple parameters in one byte is also a problem in early synths, but this doesn't seem to be the case here. 
> 
> Have I missed something??
> 
> All the best
> Royce
> 
> 
> From 
> http://machines.hyperreal.org/manufacturers/Oberheim/Matrix-6-1000/info/Matrix-6.sysex.edit.txt
> Is this correct sysex???
> 
> * sysex format:
> 0xF0    sysex start
> 0x10    Oberheim ID
> dd      Device ID: 0x02 for M-12 or Xpander, 0x06 for M-6.
> opcode  one byte.
> (data)
> 0xF7    sysex end (EOX)
> 
> The high bit of each byte is reserved as the status bit, as usual.
> Wait at least 20 ms between sysex operations.
> 
> * select quick patch edit
> 0x05    opcode
> 
> Send this before changing parameters through remote editing.
> "This operation selects the Quick mode of the Patch Edit function.
> The M-6 must be in Patch Edit mode in order to act upon parameter
> change commands."
> 
> * change parameter
> 0x06    opcode
> pp      parameter number, 0-99.
> vv      value.  may not be negative. (damn!)
> 
> If you want to set negative values, you have to send the whole patch,
> breaking the sound.  I can't imagine why they didn't just use bit 6
> as a sign bit.
> 
> * single patch
> 0x01    opcode
> pp      patch number, 0-99.
> xx yy   data, sent nybblewise: 
>         a data byte dd is sent as xx=dd&0x0F; yy=dd>>4
> cc      checksum:
>         the sum of the original data bytes dd, masked with 0x7F.
> 
> Here I don't see why they chop up the data bytes; none exceeds 7 bits.
> 
> ========== patch-format
> summarized from Matrix-6 / Matrix-6r MIDI spec, 5/87, for 2.13 ROM.     -eub
> read the sysex file first.
> 
> * patch data format
> byte    param   bits    description
>  0-7    n/a     6 each  patch name: ASCII clipped to 6 bits.
>  8      48      2       kbd mode      (0) (reassign, rotate, unison, rob) (3)
> 
>  9       0      6       dco1 freq
> 10       5      6            saw shape
> 11       3      6            pulse width
> 12       7      2            modulation   (bit 1) (vibrato | bend) (bit 0)
> 13       6      2            waveforms            (wave | pulse)
> 14      10      6       dco2 freq
> 15      15      6            saw shape
> 16      13      6            pulse width
> 17      17      2            modulation
> 18      16      3            waveforms          (noise | wave | pulse)
> 19      12      6 +/-        detune
> 20      20      6       mix
> 21       8      2       dco1 keyboard              (unused | portamento)
> 22       9      1            click
> 23      18      2       dco2 keyboard           (kbd track | portamento)
> 24      19      1            click
> 25       2      2       sync mode
> 26      21      7       vcf freq
> 27      24      6           q
> 28      25      2           modulation          (vibrato | bend)
> 29      26      2           keyboard            (keyboard | portamento)
> 30      30      6           fm
> 31      27      6       vca1 level
> 32      44      6       portamento rate
> 33      46      2                  mode         (speed, time, exp1, exp2)
> 34      47      1                  legato
> 35      80      6       lfo1 speed
> 36      86      2            trigger            (none, single, multi, extern)
> 37      87      1            lag
> 38      82      3            waveform      (tri, up, dn, sqr, rnd, noiz, s/h)
> 39      83      5            retrigger
> 40      88      5            sample source
> 41      84      6            amplitude
> 42-48                   lfo2 params
> 49      57      3       env1 trigger            (external | multi | reset)
> 50      50      6            delay
> 51      51      6            attack
> 52      52      6            decay
> 53      53      6            sustain
> 54      54      6            release
> 55      55      6            amplitude
> 56      59      2            lfo trigger        (lfo trig | gated)
> 57      58      2            mode               (free-run | DADR)
> 58-66                   env2 params
> 67-75                   env3 params
> 76      33      5       tracker source
> 77      34      6               pt1
> 78      35      6               pt2
> 79      36      6               pt3
> 80      37      6               pt4
> 81      38      6               pt5
> 82      40      6       ramp1 rate
> 83      41      2             mode              (strig, mtrig, xtrig, xgate)
> 84-85                   ramp2 params
> 86       1      7 +/-   dco1 freq by lfo1
> 87       4      7 +/-        p.w. by lfo2
> 88      11      7 +/-   dco2 freq by lfo1
> 89      14      7 +/-        p.w. by lfo2
> 90      22      7 +/-   vcf freq by env1
> 91      23      7 +/-   vcf freq by pressure
> 92      28      7 +/-   vca1 by velocity
> 93      29      7 +/-   vca2 by env2
> 94      56      7 +/-   env1 ampl by velocity
> 95      66      7 +/-   env2 ampl by velocity
> 96      76      7 +/-   env3 ampl by velocity
> 97      85      7 +/-   lfo1 ampl by ramp1
> 98      95      7 +/-   lfo2 ampl by ramp2
> 99      45      7 +/-   port rate by velocity
> 100     31      7 +/-   vcf fm by env3
> 101     32      7 +/-   vcf fm by pressure
> 102     81      7 +/-   lfo1 rate by pressure
> 103     91      7 +/-   lfo2 rate by keyboard
> 104             5       mod0 source
> 105             7 +/-        amount
> 106             5            target
> 107-133                 mod1 through mod9
>

Re: Oberheim Matrix 6

2014-08-19 by f115@...

Hi everyone -I'm just digging up this old thread here since I'm trying to build a BCR template for my Matrix 6R as well. I've got B-Control installed here and thought I could use that but actually the process doesn't as clear as I thought it would be. Can someone walk me through this?Thanks!

Re: [bc2000] Re: Oberheim Matrix 6

2014-08-19 by D B

That's a LONG walk my friend. I'm still trying to figure out BCL...

Show quoted textHide quoted text
On Aug 18, 2014 7:07 PM, "f115@... [bc2000]" <bc2000@yahoogroups.com> wrote:

Hi everyone -I'm just digging up this old thread here since I'm trying to build a BCR template for my Matrix 6R as well. I've got B-Control installed here and thought I could use that but actually the process doesn't as clear as I thought it would be. Can someone walk me through this?Thanks!

Re: [bc2000] Re: Oberheim Matrix 6

2014-08-19 by f115@...

Ha! OK. So I'm not going crazy and missing something. I thought I was overlooking some document or online treasure chest that described all of this. All I've found is information that circles around what I thought would be a pretty linear (read simple) set of steps.BUT - just inserting a NRPN / HEX value into one of the encoders .... It's not possible via these few tools on the web? BCEDIT / BC Manager / Something else?

Re: Oberheim Matrix 6

2014-08-20 by f115@...

Hey again everyeone -OK - still researching what I can do with the BCR and the Matrix 6. I'm revisting the age old question about negative values. From what I've read the BCR can be tricked sometimes. It's not clear to me whether that can be done on the Matrix6 though. Has anyone tried this or got insight into that?

Cheers ~

Re: [bc2000] Re: Oberheim Matrix 6

2014-08-21 by TwoPies

Forgive me if I'm wrong, but as the matrix has digital control, all values should be positive.
Certainly all the sysex values will be in the range 0-127
They're just sometimes presented as +/- for the users benefit. 
-63.....0....64 seems much more useful than 0.....64.....127 for maybe tuning etc.....
You're values on the BC should be 0-127 default 64 (so it starts at '0') let the LED's be your
friend when programming, so you'll see if positive or negative....


________________________________
Show quoted textHide quoted text
 From: "f115@rocketmail.com [bc2000]" <bc2000@yahoogroups.com>
To: bc2000@yahoogroups.com 
Sent: Wednesday, 20 August 2014, 18:39
Subject: [bc2000] Re: Oberheim Matrix 6
 


  
Hey again everyeone -OK - still researching what I can do with the BCR and the Matrix 6. I'm revisting the age old question about negative values. From what I've read the BCR can be tricked sometimes. It's not clear to me whether that can be done on the Matrix6 though.  Has anyone tried this or got insight into that? 

Cheers ~

Re: [bc2000] Re: Oberheim Matrix 6

2014-09-13 by f115@...

Sorry for the really long reply. I didn't have a chance to actually try modifying the sysex settings until this week.

From what I can tell that doesn't change the setting from 0-127. It sounds like it requires multiple adjustable sysex values to get it to change but I'm not clear on how that can be set up in BC Manager. From what I've read the Matrix doesn't interpret 0 as -63 in the matrix. Are you sure it's just 0-127?

Thank you again for the reply!

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