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RE: [PLAN_B_analog_blog] Milton thangs...

RE: [PLAN_B_analog_blog] Milton thangs...

2006-03-06 by Fahl, Romeo

That sounds awesome!  Refresh my memory - will this be available in Kit
form?

Romeo
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> -----Original Message-----
> From: PLAN_B_analog_blog@yahoogroups.com 
> [mailto:PLAN_B_analog_blog@yahoogroups.com] On Behalf Of (i 
> think you can figure that out)
> Sent: Monday, March 06, 2006 9:44 AM
> To: PLAN_B_analog_blog@yahoogroups.com
> Subject: [PLAN_B_analog_blog] Milton thangs...
> 
> In the next day or so I'm going to be posting a photo of the 
> prototype Milton engine.  Warnng you ahead of time, there's 
> not a lot to look at - and this is a very good thing.  
> 
> Currently we have all counting functions operational 
> (start/stop, hold, reset, obedient clock, manual advance) and 
> are now attacking VC direction, VC gate and skip step - and 
> there's only about 15 parts required to do all of  this!  
> Compare that to the Milton 1 at over 150 parts for less 
> functionality and you'll understand my excitement.  More jam 
> for less money - that doens't happen all too often.
> 
> The addition of VC direction and VC gate will add a whopping
> (not) four parts to the melange, three of them caps (!)  as 
> we've opted for the powerful MAX1111 octal 8 bit serial A to 
> D for the direction and gate processing - a single A to D 
> chip which multiplexes eight discrete analog inputs and only 
> spends one of the processor's I/O's.  This is the beauty of 
> working with processors - additional features which would 
> previously require much hardware become instead a few lines 
> of code.  Everything from Midi control to switch debouncing 
> can be done with S/W. 
> And until we're at the point that onboard RAM usage becomes 
> critical, adding this code isabsolutely free to the end user.  
> 
> The entire Miiton routine however should take less than 1K of 
> RAM - so we don't see any problems whatsoever. This is going 
> to be one heck of a joybox when it's done.
> 
> - P
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> Yahoo! Groups Links
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