Some of your question I cannot address. But I do have some experience working with a client and not wanting to waste a day or half day to be rejected. What I do is a spend an hour or even half hour cranking out a down & dirty demo and send it to him with all kinds of explaination. Then try to get a response to "am I in the ballpark with this one?" before I hunker down and spend significant time programming/recording. I am getting paid a flat fee per song, so it behooves me to make sure I don't end up making minimum wage (or less) per hour. Let us know how this plays out. pete_buchwald@... --- In Logic_Cafe@yahoogroups.com, "tomdcarden" <tomdcarden@...> wrote: > > I have a question and i welcome any and all feedback from group members. > > i'm lucky(?) enough to have a client who wants an unspecificied number of music tracks for > their ongoing DVD projects. I'm not charging a whole lot for these tracks because they > wouldn't be able to pay what it would cost to own the copyright. so i'm licensing the music to > them and retaining the rights. > > The procedure is typical. i create a demo, email them an mp3 and they approve or > disapprove. > > Problem is lately, they've been turning down about 1/3 or more of the demos. i'm creating. > so if takes me a day to turn out a good demo, and they reject it, i make no money that day. > it's now at a point where i can't afford to continue like this. > > just wondering if there's standard procedure or protocol for this type of work situation. this > is my first time out like this and i personally do not know any pros to put this question to, am > kind of working in isolation here unfortunately, although i'm trying to change that. > > thanks in advance. maybe a discussion like this could help others too ; - ) > > Tom >
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Re: Business Strategy - Question for the Group
2007-03-13 by pete_buchwald
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