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Re: [Digital BW] MIS Variable Mix PS7

2003-03-01 by Stan McQueen

At 11:21 AM 3/1/2003, Paul wrote:
>Mike wrote:
>
> >... My understanding is that MIS variable mix
> >inks don't work with PS7. ...
>
>To be honest, I haven't even bothered to load my PS 7 yet.  It's been
>sitting on the floor for months.  At some point I'll analyze where this
>concern is coming from.
>
>The posts I've read on the subject indicated to me that the grayscale to RGB
>mapping functions have been changed slightly.  That is, when the mode of the
>image is changed, different RGB color spaces -- in particular sRGB and Adobe
>RGB (1998) -- do slightly different translations.  In both the resulting
>file will have R=G=B for each value, but the shadow density values are
>different.  Adobe RGB is relatively linear; sRGB compresses the shadow
>tones.  This is also where PS 7 appears to have altered things slightly.  I
>assume that R=G=B still.
>
>If these assumptions are correct, there will be a slight difference in the
>density of the shadows -- more or less contrast -- but the same dmax.  If
>this is all correct, the differences will be slight.
>
>Paul
>http://www.PaulRoark.com

Paul,

I've been using PS7 with MIS-VM and your curves for months now with (what I 
consider) outstanding results. Two prints that I printed using MIS-VM, PS7, 
your curves, and an Epson 1270 on either Somerset Velvet or Royal Plush 
(don't remember which at the moment) were good enough to win 3rd place in 
the pro division and Best of Show respectively at the 2002 Utah State Fair. 
Others have won anything from 1st place to honorable mentions in local Salt 
Lake Photographic Print Society competitions.

Stan

================================
Photography by Stan McQueen
http://www.smcqueen.com

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