Mike wrote: >... My understanding is that MIS variable mix >inks don't work with PS7. ... To be honest, I haven't even bothered to load my PS 7 yet. It's been sitting on the floor for months. At some point I'll analyze where this concern is coming from. The posts I've read on the subject indicated to me that the grayscale to RGB mapping functions have been changed slightly. That is, when the mode of the image is changed, different RGB color spaces -- in particular sRGB and Adobe RGB (1998) -- do slightly different translations. In both the resulting file will have R=G=B for each value, but the shadow density values are different. Adobe RGB is relatively linear; sRGB compresses the shadow tones. This is also where PS 7 appears to have altered things slightly. I assume that R=G=B still. If these assumptions are correct, there will be a slight difference in the density of the shadows -- more or less contrast -- but the same dmax. If this is all correct, the differences will be slight. Paul http://www.PaulRoark.com
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[Digital BW] MIS Variable Mix PS7
2003-03-01 by Paul Roark
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