At 02:21 PM 3/21/2005, you wrote:
>For speed, I need to have a bunch of operations that I would normally loop,
>set up in straightline code.
>I also need to control how many of these operations that I execute, by
>varying the entry point.
>
>I seem to remember a way to implement vectored jumps, but I can't think
>what it was offhand.
>
>Each entry might be 6-10 instructions, and there may be 256 of them, so
>whatever it is, needs to not use rjmps.
>Definitely trading codespace for speed here!, and one of the few places
>where I'm likely to use a macro.
ijmp?
i do something like this:
add zl,ax25_rx_count
adc zh,zero ; if a carry from low
order add it in
ijmp
;--- jump table
rx_jmp: rjmp rx_flag ;0 flag
rjmp rx_add_5 ;1 zero stuff, add five
ones toss zero
rcall rx_add_1 ;2 11110
rcall rx_add_1 ;3 1110
rcall rx_add_1 ;4 110
rcall rx_add_1 ;5 10
rjmp rx_add_0 ;6 0
rjmp rx_flush ; error, too soon
-carlMessage
Re: [AVR-Chat] Vector table in assembler.
2005-03-21 by Henry Carl Ott
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