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Subject: Re: The state of the mod kit

From: "Alexander" <arf_hotdogdeity@...>
Date: 2007-12-14

You could use it as a sequencer or arpeggiator and have a mode to use
the note values as modulation values for things like the filter (kind
of how a Korg MS2000's sequencer or Roland SH32's arpeggiator does)

--- In korgpolyex@yahoogroups.com, Michael Hawkins <korgpolyex800@...>
wrote:
>
> It is definitely going to be possible to use the sequencer clock as
an LFO. The question is how to implement while keeping the sequencer
relatively intact for use as a programmable arpeggiator or the
original sequencer itself.
>
> These are all going to be possible with the kit that I'm putting
together.
>
> What I was really talking about though is that I am going to be able
to use the slider/knob as a parameter data controller by virtue of the
fact that the slider is not doing anything when your sequencer is not
running. So while the sequencer (or arpeggiator) is not running, the
slider can be used to change parameter data.
>
> Tim Bieniosek <tab27@...> wrote: Do
you mean using the sequencer as a free-form LFO/ modulation generator?
> That would be awesome!
>
> On Thu, 13 Dec 2007, Michael Hawkins wrote:
>
> > Well, the initial kit is not going to include anything more than
some extra spaces on the PCB for additional chips. What those chips
turn out to be is going to be up to us. I figured that we would
probably put a few digitial potentiometer chips on there and then a
AtoD converter and demultiplexer. That would give us control knobs.
> >
> > I am also looking at using the sequencer as a possible control
knob. I haven't started work on that yet but I think it's feasible.
Even that would better than pushing those dang up/buttons.
> >
> > Mike.
> >
> > Phoebe <october71@...> wrote: > The
Moog Slayer mod as it currently exists will continue to work
> > > perfectly well with my kit. My kit goes nowhere near any of
the analog
> > > mods at all. The big future upgrade, which I have partially
prepared
> > > for with the initial upgrade kit, will include a couple of digital
> > > potentiometers that will allow us to control the Moog Slayer
mod from
> > > software. That will allows us to plug the EG's and MG's
directly into
> > > the Moog Slayer pots (which will be repatched into the digital
> > > potentiometers). Then, for all of you brutes who drilled holes
in your
> > > keyboard, we will just patch those potentiometers into a analog to
> > > digital converter (or two) and assign them to controllers. The end
> > > result will be that you end up with the moog slayer mod being
fully
> > > integrated into patches and controls as well as being able to
use the
> > > knobs to control the Moog Slayer mod or any other controller
you feel
> > > like twiddling with.
> >
> > So you're saying we'll have more than one "data" knob to tweak
parameters instead of poking
> > the up and down value buttons??? If so...cooooool! =)
> >
> > Phoebe
> >
> >
> >
> >
> >
> >
> > ---------------------------------
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>
>
>
>
>
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