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Discussion about the Korg PolySix synthesizer

Index last updated: 2026-04-28 23:40 UTC

Message

Re: Disabling the Built-In Detuning

2013-08-17 by Mekonin

Don't forget that you can use Chord Memory to stack up up to six voices without them being detuned.

--- In PolySix@yahoogroups.com, "chipaudette" <chipaudette@...> wrote:
>
> I've been living with my Arduino-based detuning modification for quite a while now...and I *love* it.  My only real issue is that, when I switch the Polysix to Unison mode, it's own built-in detuning gets added to my detuning and the results are not always as predictable as I'd like.
> 
> So, I went and modified the Polysix to disable the built-in fixed detuning feature.  As a result, I now have total control over the detuning amount, which makes it feel more more "correctly" detuned.
> 
> The mod is easy to implement (one wire) and easily reversed.  If you're interested, you can check it out at:
> 
> http://synthhacker.blogspot.com/2013/08/polysix-disabling-built-in-detuning.html
> 
> Note that, if you are only relying on the built-in detuning, I do NOT recommend disabling the detuning.  If anything, I'd recommend *increasing* the amount of detuning, not disabling it.  That's an easy mod, too (swap R116 to a bigger value).
> 
> Thanks for reading!
> 
> Chip
> 
> 
> --- In PolySix@yahoogroups.com, "chipaudette" <chipaudette@> wrote:
> >
> > Hi All,
> > 
> > With the same Arduino + DAC hardware, I realized that I could also implement user-controlled detuning in my Polysix.  I've always loved the detuned sound available in my Korg Mono/Poly, so I'm pretty happy that I now have it in my Polysix, too...
> > 
> > http://synthhacker.blogspot.com/2013/04/polysix-adding-detune.html
> > 
> > Chip
> >
>

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