Hi, The Polysix scans 8x8. So 9 keys failing would be rather odd. But from G1 downwards it's only 8 keys... So we're back in the game. The low eight keys are read through D0 (see attachment). Check for continuity from the Kyboard PCB to MIDI Module/IC5/pin4. Good luck, Johannes On 29.07.12 00:27, Peter Mörck wrote: > Hi, > > Speculations ahead. Skip to next part if not interested :) > There are 16 wires going to the keyboard. > I can't from the schematics tell if the keyboard is scanned as 8x8 or 7x9. > 8x8 would probably be more "natural" as it allows the P-pins to set "row" and the DB-pins to read column, so to speak. > It requires 8 partial scans, scanning 8 keys at a time. Maximum number of keys 64. > On the other hand, 7x9 might be faster since it only requires 7 scans, scanning 9 keys at a time while still allowing a maximum of 63 keys. > Since we only have 61 keys, and you say 9 keys are dead, I would guess it scans as 7x9. > > Next part: > I suspect one wire to the keyboard is open circuit somewhere, or perhaps one of the diodes on the keyboard board? > I don't remember how the diodes are connected on the keyboard and I'm too tired to figure it out :) > Do continuity testing from the solder side of the keyboard connector to where the cable is soldered onto the keyboard board. > But first, wiggle the keyboard connector a bit and then press it down firmly and see if that helps. > It's probably attached with some glue but .. well.. heh.. > There are no components between the keyboard and the keyboard scanner controller, though there are other things on those lines as well that might interfere if fried, though I still suspect it's just a mechanical problem with the connector or some solder joint. > > BR, > Peter > > > > ----- Original Message ----- > From: feline1973 > To: PolySix@yahoogroups.com > Sent: Saturday, July 28, 2012 11:33 PM > Subject: [PolySix] dead keys :( > > > > My Polysix has developed a fault with its bottom 9 keys (G downwards) - > first they started intermittantly failing to trigger when pressed, > then they started doing odd things like being silent when held down together...... and now they're all just dead. > > I dismanted the keyboard assembly and cleaned the conductive studs and contacts on the circuit board - didn't help. I doubt very much they're the problem, as swapping different rubber stud-holders around doesn't change things. > I'm wondering if the multiway cable between the keyboard and voice board could be the culprit? Maybe just one of those yellow wires is dud? > I can't even get it out to swap it, the keyboard end is stuck in its socket. > > Any suggestions? > > (Oh, and it all plays perfectly if trigger exterenally via MIDI - I have Johannes Hausensteiner's retrofit) > > David > > > > > > [Non-text portions of this message have been removed] > > > > ------------------------------------ > > Yahoo! Groups Links > > > > [Non-text portions of this message have been removed]
Message
Re: [PolySix] dead keys :(
2012-07-30 by Johannes Hausensteiner
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