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can anyone here code c++???

can anyone here code c++???

2012-04-17 by k9k9dog

can anyone here code c++?
i can't, but i use synthedit, and i could make 
a VST progger for hawk800 if i get some help with 
a sysex variable module for synthedit. 

ok: so i could use this more generally for other hardware, 
it's true, - and i could also buy a module pack for 90GBP 
that probably has such a module.

but if you can, and are up for it, you'll need to download 
the synthedit demo, and a copy of the synthedit SDK for 
developing *.sem modules. what is needed is a module that 
can sending a sysex variable over midi, with definable parameters.

myself, i'm getting quite handy at putting the plugin together, 
making GUI objects, etc. i'm a little but freaked out by NRPN/RPN, 
but conversant with sysex. once the synthedit project is made, it 
would be much easier to code a fully c++ plugin. takers?

Re: [korgpolyex] can anyone here code c++???

2012-04-17 by Jeffrey Harris

Without any of the knowledge... you could probably build your thing in ctrlr... there may already be a template for it as well...

this is very cool software!

http://ctrlr.org/
Show quoted textHide quoted text
On Tue, Apr 17, 2012 at 1:07 PM, k9k9dog <domgoold@yahoo.com> wrote:

can anyone here code c++?
i can't, but i use synthedit, and i could make
a VST progger for hawk800 if i get some help with
a sysex variable module for synthedit.

ok: so i could use this more generally for other hardware,
it's true, - and i could also buy a module pack for 90GBP
that probably has such a module.

but if you can, and are up for it, you'll need to download
the synthedit demo, and a copy of the synthedit SDK for
developing *.sem modules. what is needed is a module that
can sending a sysex variable over midi, with definable parameters.

myself, i'm getting quite handy at putting the plugin together,
making GUI objects, etc. i'm a little but freaked out by NRPN/RPN,
but conversant with sysex. once the synthedit project is made, it
would be much easier to code a fully c++ plugin. takers?


Re: can anyone here code c++???

2012-04-18 by k9k9dog

i think automap works with both remote versions. 
may be wrong, but i'd like to know, as this could 
be a good option(for other stuff too).

re: ctrlr...YES, i have seen this, and all the ctrlr's 
available - but not seen a hawkmod one -. i still haven't 
found my way into it; looks pretty much code-based, and the 
forum doesn't really make it easy to find what you need. 

code is still a real turn-off for me. i've got really used to 
the synthedit environment, and i'd need a serious learning 
curve to start picking up c++ or any other language.

seems a lot of ctrlr's are not yet made into full VST plugins, 
too...

--- In korgpolyex@yahoogroups.com, Jeffrey Harris <amtrax@...> wrote:
Show quoted textHide quoted text
>
> Without any of the knowledge... you could probably build your thing in
> ctrlr... there may already be a template for it as well...
> 
> this is very cool software!
> 
> http://ctrlr.org/
> 
> 
> On Tue, Apr 17, 2012 at 1:07 PM, k9k9dog <domgoold@...> wrote:
> 
> > **
> >
> >
> > can anyone here code c++?
> > i can't, but i use synthedit, and i could make
> > a VST progger for hawk800 if i get some help with
> > a sysex variable module for synthedit.
> >
> > ok: so i could use this more generally for other hardware,
> > it's true, - and i could also buy a module pack for 90GBP
> > that probably has such a module.
> >
> > but if you can, and are up for it, you'll need to download
> > the synthedit demo, and a copy of the synthedit SDK for
> > developing *.sem modules. what is needed is a module that
> > can sending a sysex variable over midi, with definable parameters.
> >
> > myself, i'm getting quite handy at putting the plugin together,
> > making GUI objects, etc. i'm a little but freaked out by NRPN/RPN,
> > but conversant with sysex. once the synthedit project is made, it
> > would be much easier to code a fully c++ plugin. takers?
> >
> >  
> >
>

Re: [korgpolyex] Re: can anyone here code c++???

2012-04-18 by Jeffrey Harris

Seems like you just havn't explored ctlr. It is very much not code based. The User Interface IS very much drag and drop. Set your knobs to send/receive sysex data. its very simple and very streamlined... if you can do synthedit you can definitely do this. It works as a VST.

I made a panel for my mbase11 in about an hour without knowing anything. Just reading the cc#s and typing them in. I don't have a hawkmod or i would have built one already.
Show quoted textHide quoted text
On Wed, Apr 18, 2012 at 1:29 PM, k9k9dog <domgoold@...> wrote:

i think automap works with both remote versions.
may be wrong, but i'd like to know, as this could
be a good option(for other stuff too).

re: ctrlr...YES, i have seen this, and all the ctrlr's
available - but not seen a hawkmod one -. i still haven't
found my way into it; looks pretty much code-based, and the
forum doesn't really make it easy to find what you need.

code is still a real turn-off for me. i've got really used to
the synthedit environment, and i'd need a serious learning
curve to start picking up c++ or any other language.

seems a lot of ctrlr's are not yet made into full VST plugins,
too...

--- In korgpolyex@yahoogroups.com, Jeffrey Harris wrote:
>
> Without any of the knowledge... you could probably build your thing in
> ctrlr... there may already be a template for it as well...
>
> this is very cool software!
>
> http://ctrlr.org/
>
>
> On Tue, Apr 17, 2012 at 1:07 PM, k9k9dog wrote:
>
> > **
> >
> >
> > can anyone here code c++?
> > i can't, but i use synthedit, and i could make
> > a VST progger for hawk800 if i get some help with
> > a sysex variable module for synthedit.
> >
> > ok: so i could use this more generally for other hardware,
> > it's true, - and i could also buy a module pack for 90GBP
> > that probably has such a module.
> >
> > but if you can, and are up for it, you'll need to download
> > the synthedit demo, and a copy of the synthedit SDK for
> > developing *.sem modules. what is needed is a module that
> > can sending a sysex variable over midi, with definable parameters.
> >
> > myself, i'm getting quite handy at putting the plugin together,
> > making GUI objects, etc. i'm a little but freaked out by NRPN/RPN,
> > but conversant with sysex. once the synthedit project is made, it
> > would be much easier to code a fully c++ plugin. takers?
> >
> >
> >
>


Re: can anyone here code c++???

2012-04-26 by zoinky420

--- In korgpolyex@yahoogroups.com, "k9k9dog" <domgoold@...> wrote:
>> code is still a real turn-off for me. i've got really used to 
> the synthedit environment, and i'd need a serious learning 
> curve to start picking up c++ or any other language.
> 
>

FWIW, I took a class in C++ about a decade ago, and I remember being surprised at how simple it is.  Of course I haven't done any C++ coding since then so I would have to start over, but the learning curve is not nearly as steep as you might think...  as long as you know what you're trying to accomplish, the coding becomes obvious.  And in most cases someone has already done what you want, and you just have to copy and integrate the functions.

Anyway my point is, don't sell yourself short.  Anyone who is slightly motivated to code C++ can do so without feeling intimidated...

Re: can anyone here code c++???

2012-04-26 by k9k9dog

hi zoinky, 
thanks(for the encouragement). i've been told that.
thing is, i'd planned to dedicate some time to learning 
c++  a couple of years ago, and then stuff went a 
bit crazy, so i had to shelve that, and i'm trying to 
finish a synthedit project which is devouring my(permitted, lol)
computer-time! so maybe i'll have a crack at some basics in a 
couple of months, like starting with producing a noise from an 
osc etc. then i'll have to go and plunder the DSP sites for code 
examples, digest those, find the ones i like, sort them, and set 
up my work PC for it all...
thing is, i have some sequencer related project in synthedit, and 
really like that environment, and would like to build some modules 
to provide me with tight sequencers, etc. the real appeal of DSP is 
to get plugins to run efficiently, as i'm starting to produce cpu 
hogs. i've been told that visual basic is a similar modular-type 
interface, but i haven't been keen to disturb my (already fragile 
and mucked up) OS with a big installation trip, and can't quite face 
the backup and re-install i know i must do sometime. i'd almost 
rather buy a new laptop... ;op

--- In korgpolyex@yahoogroups.com, "zoinky420" <zoinky420@...> wrote:
Show quoted textHide quoted text
>
> 
> 
> --- In korgpolyex@yahoogroups.com, "k9k9dog" <domgoold@> wrote:
> >> code is still a real turn-off for me. i've got really used to 
> > the synthedit environment, and i'd need a serious learning 
> > curve to start picking up c++ or any other language.
> > 
> >
> 
> FWIW, I took a class in C++ about a decade ago, and I remember being surprised at how simple it is.  Of course I haven't done any C++ coding since then so I would have to start over, but the learning curve is not nearly as steep as you might think...  as long as you know what you're trying to accomplish, the coding becomes obvious.  And in most cases someone has already done what you want, and you just have to copy and integrate the functions.
> 
> Anyway my point is, don't sell yourself short.  Anyone who is slightly motivated to code C++ can do so without feeling intimidated...
>

Re: can anyone here code c++???

2012-04-26 by k9k9dog

oh, i know what it was too: i was a bit put off by 
my utter uselessness at java when they tried to teach 
me some at college...

--- In korgpolyex@yahoogroups.com, "k9k9dog" <domgoold@...> wrote:
Show quoted textHide quoted text
>
> hi zoinky, 
> thanks(for the encouragement). i've been told that.
> thing is, i'd planned to dedicate some time to learning 
> c++  a couple of years ago, and then stuff went a 
> bit crazy, so i had to shelve that, and i'm trying to 
> finish a synthedit project which is devouring my(permitted, lol)
> computer-time! so maybe i'll have a crack at some basics in a 
> couple of months, like starting with producing a noise from an 
> osc etc. then i'll have to go and plunder the DSP sites for code 
> examples, digest those, find the ones i like, sort them, and set 
> up my work PC for it all...
> thing is, i have some sequencer related project in synthedit, and 
> really like that environment, and would like to build some modules 
> to provide me with tight sequencers, etc. the real appeal of DSP is 
> to get plugins to run efficiently, as i'm starting to produce cpu 
> hogs. i've been told that visual basic is a similar modular-type 
> interface, but i haven't been keen to disturb my (already fragile 
> and mucked up) OS with a big installation trip, and can't quite face 
> the backup and re-install i know i must do sometime. i'd almost 
> rather buy a new laptop... ;op
> 
> --- In korgpolyex@...m, "zoinky420" <zoinky420@> wrote:
> >
> > 
> > 
> > --- In korgpolyex@yahoogroups.com, "k9k9dog" <domgoold@> wrote:
> > >> code is still a real turn-off for me. i've got really used to 
> > > the synthedit environment, and i'd need a serious learning 
> > > curve to start picking up c++ or any other language.
> > > 
> > >
> > 
> > FWIW, I took a class in C++ about a decade ago, and I remember being surprised at how simple it is.  Of course I haven't done any C++ coding since then so I would have to start over, but the learning curve is not nearly as steep as you might think...  as long as you know what you're trying to accomplish, the coding becomes obvious.  And in most cases someone has already done what you want, and you just have to copy and integrate the functions.
> > 
> > Anyway my point is, don't sell yourself short.  Anyone who is slightly motivated to code C++ can do so without feeling intimidated...
> >
>

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