Yes, that's a very good point.
For now, you will have to use the channel-less SYSEX message. However, I will add yet another sysex message that uses channel #'s.
I can't do for a while because that will take some real time and effort. Just be aware that I will add it to the feature request list.
/Mike
From: "domgoold@... [korgpolyex]" <korgpolyex@yahoogroups.com>
To: korgpolyex@yahoogroups.com
Sent: Sunday, January 29, 2017 1:49 AM
Subject: Re: [korgpolyex] hawkmod sysex data format?
To: korgpolyex@yahoogroups.com
Sent: Sunday, January 29, 2017 1:49 AM
Subject: Re: [korgpolyex] hawkmod sysex data format?
Hi Mike
thanks for that;, i'm checking it out.
i can't see MIDI Channel in that - is that necessary?
i'm pretty sure all previous sysex i've dealt with had a midich byte.
if we call this the 'header':
F0 42 21 0F
i'm expecting to see midiCH ..between the 21h and 0Fh, or maybe after.
maybe it isn't needed with monotimbral devices that don't have a Basic Channel.
looks pretty straightforward anyway.
so i could also call a parameter with NRPN by addressing it with MSB=0,
LSB=(param#), using the same parameter numbers?
Bimmerfan: 'LUA' ? are you making Ctrlr panels? i could do with some tips
on how to use Lua, absolutely clueless. i have some panels on the go but
can't get any further with them until i suss out Lua scripts.
thanks for that;, i'm checking it out.
i can't see MIDI Channel in that - is that necessary?
i'm pretty sure all previous sysex i've dealt with had a midich byte.
if we call this the 'header':
F0 42 21 0F
i'm expecting to see midiCH ..between the 21h and 0Fh, or maybe after.
maybe it isn't needed with monotimbral devices that don't have a Basic Channel.
looks pretty straightforward anyway.
so i could also call a parameter with NRPN by addressing it with MSB=0,
LSB=(param#), using the same parameter numbers?
Bimmerfan: 'LUA' ? are you making Ctrlr panels? i could do with some tips
on how to use Lua, absolutely clueless. i have some panels on the go but
can't get any further with them until i suss out Lua scripts.
