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Re: VST gui Plugin Sneak Peek

2014-03-19 by <domgoold@...>

ah you've mastered Ctrlr - i've found that quite painful to get around,
so i left it alone, but i think he develops it all the time. i think i wished
it could lock off properly once you have your panel, but it's really easy
to end up messing it up - or i don't get it yet.

i have of course grabbed all panelz every time i visit, in case, i'm a notorious
freeware hoarder!!

i used sysex back with the atari and made maps for things like SY85, JV,
e-mu, some alesis effects; - if the hawk does sysex, it may be a better
way > ach, but the flood of data may just end up crashing the old ex/poly
or causing a traffic jam - are all the poly's parameters mapped to CC, or are
you using rpn/nrpn? and how does that work, in a GUI based editor, if you
have to send those message 'simultaneously' (on a serial bus? wdf.)

somewhere recently, i have seen a synthedit prefab of a single MIDI knob,
which of course in multiples can be arranged to build a VST controller, but
don't rember if it is CC or sysex. - i've got really used to building graphics
in knobman and skinman and making GUIs like that, and with the SE
subcontrols, i can do pretty much what i want with flipping panels, even
GUIside sequencers, etc. - so conceivably another editor could be built
with SE if i can suss it out, a bit of a quest for me, sending sysex from
VST. i really miss the easy atari-cubase dialogue.
trouble is: sysex has been overlooked by designers in a few things,
including ableton, and i don't think it's all that great over(some?) USB.

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