A high frequency sine wave sampled at low frequency will resemble a random number generator. An infinitely high frequency sine wave sampled at infinitely low frequency would be a true random number generator. Except that since the sample rate is infinitely low, it would take an infinite amount of time to prove it. ;-) Mike ________________________________ From: gordonjcp <gordon@...> To: korgpolyex@yahoogroups.com Sent: Mon, January 4, 2010 9:58:23 AM Subject: [korgpolyex] Re: Random sample and hold - please explain --- In korgpolyex@yahoogro ups.com, Electrohead <electrohead2000@ ...> wrote: > > So it's sampling from white noise? That's a great idea. Very random. > Most synths sample a sine wave for S&H. Mmm, none that I've seen do ;-) What you'd get is a very aliased sinewave depending on the frequency of te sine and the LFO rate. It's a useful if strange effect, good for cyclic patterns. Feeding a squarewave in will give you a variable pulse width pulse output, and a sawtooth wave will give you a "staircase" wave. A mixture of sinewaves (think Hammond organ waves) would give you very complex patterns. Right, must go and build an outboard S&H now... Gordon MM0YEQ
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Re: [korgpolyex] Re: Random sample and hold - please explain
2010-01-04 by Michael Hawkins
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