thank you for a great tips.
i wish i was a situation to even touch the linndrum ;) YES, i agree
EII seems to make a job amazingly well on drums & basses. my friend
came in to studio and immediately shout "that´s the smoothest electric
drums i´ve heard a long long time" i was sooo happy.
i´ve owned EII just two or three months, and have to say it´s allready
most important piece i´ve ever owned, just love that how it samples. i
really wanna found some major tricks here :)
thanks again.
--- In emulatorII-list@yahoogroups.com, Mike de Vries <mrjdevries@...>
wrote:
>
> I hear where you are going, but it's so subjective.. Some drum
machines use Curtis Chips for their filters, some use SSM.. some use
envelope shaping of the VCA & filter, some don't.
>
> I've got this crazy disk for the Emulator 1, and it lets you
sample in drum sounds, then converts them to the right format for an
EEPROM burner attached to you Emu1 so you can burn Samples for your
Drumulator.. but it even mentions in the manual, that the sample will
not sound the same on your Emulator 1 as the drumulator unless you
bypass the Emu1's filters!
>
> But if you are real keen..
>
> There is a little application floating around that converted wav
-->8 bit binary for DMX's , Linndrums, Drumulators, Drumtraks etc..
> I used it a few times to burn custom sounds for my Linn etc, and
the application converts from 8 bit binary --> wav.. so that would be
a start.
>
> http://www.electrongate.com/software/index.html
>
> The binarys you seek are out there.. check out the yahoo linndrum
group for some.. also the DMX ones are pretty easy to find too.
>
> Good luck.
>
>
>
> roisto <roisto@...> wrote:
> Hi Kenneth,
>
> thanks for reply, i would appreciate if someone would put into
> files/database some of them.
>
> just to clearing my point, no need of any sampled sounds (anything
> first played by drum machine, then recorded with sound card, then
> sampled with EII).
>
> i´m looking for a banks created by a raw conversion.
>
> drum machine -> eprom ripped -> binary conversion -> EII format
>
> so EII is playing actual drummachine data..
>
> --- In emulatorII-list@yahoogroups.com, "Kenneth Abildgaard"
> <kenneth@> wrote:
> >
> > I think this has been done MANY times before.
> >
> > I even have some SP12 banks for the EII that E-mu made themselves.
> >
> >
> >
> > I feel the same way as you do; the samples created by using
> state-of-the-art
> > samplers does not sound the same as the original stuff (even though
> it can
> > be hard to tell the difference in a mix), but sampling the SP12 or
> > Drumulator samples into the EII sounds a lot better in my opinion.
> >
> >
> >
> > Some of the EII banks that have samples drum machines on them sounds
> very
> > very good if you ask me.
> >
> >
> >
> > I found a bank the other day (can't remember its name) with some drum
> > machine samples and a bass sample and when I hit the play sequence
> button on
> > the EII I was completely blown away.
> >
> > It just sounded so fat and good and crunchy that I couldn't believe
> my own
> > ears.
> >
> >
> >
> > I just LOVE that sampler J
> >
> >
> >
> > KennethA
> >
> >
> >
> > Fra: emulatorII-list@yahoogroups.com
> > [mailto:emulatorII-list@yahoogroups.com] På vegne af roisto
> > Sendt: 11. marts 2008 14:34
> > Til: emulatorII-list@yahoogroups.com
> > Emne: [emulatorII-list] using EII as a vintage drummachine
> >
> >
> >
> > oberheim dmx, sp-12, linndrums, sci drumtraks etc.
> >
> > i´ve looking many ways to replicate those great machines, and one day
> > i found eproms (ascii data?) taken from these units. 80´s drum
> > machines basicly are sampleplayers with vco and vcf.. and all the data
> > is 8-bit. what i´ve found is that allmost every drummachine first
> > sampled (piece by piece), and then mapped and played again with ANY
> > sampler, lose some very important "character" on the sound. maybe
> > because of the AD/DA conversions, maybe because of summing, i don´t
> > know.. anyway, there is something very special how these drum machines
> > creates the sound!
> >
> > so, the idea is that i wanna throw data from these machines straight
> > to EII and see what happens. have anyone tried this so far?
> >
> >
> >
> >
> >
> > [Non-text portions of this message have been removed]
> >
>
>
>
>
>
>
> ---------------------------------
> Get the name you always wanted with the new y7mail email address.
>
> [Non-text portions of this message have been removed]
>