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Re: Emulator sounds for sale

2010-03-06 by ditabeardmemo

Hi Esynthesist:

This actually raises a great point and is something I've been meaning to ask you. How does EMXP handle bit rate conversions from .wav and .aif to the Emulator II 8-bit format? Is there some sort of dithering involved? Will EMXP even accept .wav and .aif files with bit rates higher than 16? For example, I work in Ableton Live, which operates natively in 32-bit floating point notation, so any files I export from that and load into EMXP will be at that bit rate unless I expressly downconvert them during the render.

In short, I'm curious if there is an "ideal" workflow for prepping .aif and .wav files before converting them in EMXP to the Emulator II format. And is there a different approach for the 16-bit Emulator III?

Thanks again for creating such a great program!

Best,
DBM


--- In emulatorII-list@yahoogroups.com, "esynthesist" <esynthesist@...> wrote:
>
> The optimizations applied in version 2.7 build 2 were only related to the compression/decompression algorithm for the Emax-I.
> The previous version caused distortion and clicks in the sound when sounds with high volumes/loudness were converted. This was especially true in the conversion from 16-bit to 8-bit.
> 
> The engine for EII is still the original one. It's not the same as the Emax-I engine. The principles are the same, but the actual mathematical curves are different. I have never experienced distortion problems in the EII conversions, and I didn't receive reports on it so far, so I didn't touch it :-)
> But actually the new curves used for the Emax now also work fine for the EII. 
> 
> ///E-Synthesist
> 
> --- In emulatorII-list@yahoogroups.com, "tomulcahy" <tomulcahy@> wrote:
> >
> > esynthesist, thanks for the excellent info on the various file formats. And bigger thanks for the new version of EMXP!! I've been importing soundfont format into Kontakt, and it's a joy to hear these sounds again all looped and mapped.
> > 
> > May I ask- what were the "optimizations" made to the EII 8 bit compressed audio format? Was this for converting from, or to?
> >
>

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