Hi Kenneth, thanks for reply, i would appreciate if someone would put into files/database some of them. just to clearing my point, no need of any sampled sounds (anything first played by drum machine, then recorded with sound card, then sampled with EII). i´m looking for a banks created by a raw conversion. drum machine -> eprom ripped -> binary conversion -> EII format so EII is playing actual drummachine data.. --- In emulatorII-list@yahoogroups.com, "Kenneth Abildgaard" <kenneth@...> wrote: > > I think this has been done MANY times before. > > I even have some SP12 banks for the EII that E-mu made themselves. > > > > I feel the same way as you do; the samples created by using state-of-the-art > samplers does not sound the same as the original stuff (even though it can > be hard to tell the difference in a mix), but sampling the SP12 or > Drumulator samples into the EII sounds a lot better in my opinion. > > > > Some of the EII banks that have samples drum machines on them sounds very > very good if you ask me. > > > > I found a bank the other day (can't remember its name) with some drum > machine samples and a bass sample and when I hit the play sequence button on > the EII I was completely blown away. > > It just sounded so fat and good and crunchy that I couldn't believe my own > ears. > > > > I just LOVE that sampler J > > > > KennethA > > > > Fra: emulatorII-list@yahoogroups.com > [mailto:emulatorII-list@yahoogroups.com] På vegne af roisto > Sendt: 11. marts 2008 14:34 > Til: emulatorII-list@yahoogroups.com > Emne: [emulatorII-list] using EII as a vintage drummachine > > > > oberheim dmx, sp-12, linndrums, sci drumtraks etc. > > i´ve looking many ways to replicate those great machines, and one day > i found eproms (ascii data?) taken from these units. 80´s drum > machines basicly are sampleplayers with vco and vcf.. and all the data > is 8-bit. what i´ve found is that allmost every drummachine first > sampled (piece by piece), and then mapped and played again with ANY > sampler, lose some very important "character" on the sound. maybe > because of the AD/DA conversions, maybe because of summing, i don´t > know.. anyway, there is something very special how these drum machines > creates the sound! > > so, the idea is that i wanna throw data from these machines straight > to EII and see what happens. have anyone tried this so far? > > > > > > [Non-text portions of this message have been removed] >
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Re: SV: [emulatorII-list] using EII as a vintage drummachine
2008-03-12 by roisto
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