G'day Jason, My understanding of it is that you need to have collimated light, i.e. all light rays are coming vertical to the artwork so that it does not go under the edges of the artwork. This is the reason that a negative should be placed with the emulsion on the PCB to reduce any chances of the light going under the edges. I saw somewhere where they used an egg-crate diffuser (from a flourescent light fitting) painted matt black, to collimate the light. This meant a reduction in effective light output but a cleaner image. Cheers Brian -------Original Message------- From: Homebrew_PCBs@yahoogroups.com Date: 01/24/05 12:20:04 To: Homebrew_PCBs@yahoogroups.com Subject: Re: [Homebrew_PCBs] UV lamps? At work, for exposing printing plates we have a professional vacuum UV exposure table. This uses a few dozen bulbs very close to the work. Isn't this the ideal situation for PCB too? Earl T. Hackett, Jr. wrote: > I'd recommend a single bulb fixture - the smallest you can get a lamp for - and Be sure to visit the group home and check for new Bookmarks and files: http://groups.yahoo.com/group/Homebrew_PCBs Yahoo! Groups Links To visit your group on the web, go to: http://groups.yahoo.com/group/Homebrew_PCBs/ To unsubscribe from this group, send an email to: Homebrew_PCBs-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
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Re: [Homebrew_PCBs] UV lamps?
2005-01-24 by Brian Clancy
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