> Since you are using discrete locations, you can only have as many as > your machine travel allows. That is all nice and true. But for me it seems a reliable indexing mechanism with a sufficient number of bays is so much work it is not worthwile. You can hardly make a complete indexing mechanism the size only one part on a strip consumes and you often will need less than 10 parts, mabe even only 1. You can place a impressive number of smd parts on half a A4 page and nobody prevents me from making the axis 20cm longer than needed for the boards. I find it much simpler and surely will try it first, if i come to trying it after completing the other stuff. I understand it is no good for series production, as each board would require reload, or entering/calculating new parts position. With indexing you only repeat the exactly same thing ever and ever again. It's just my demands are not that high and i have enough other problems to solve before even thinking about indexing... ST
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Re: [Homebrew_PCBs] Re: Pick/Place (was:through hole P-n-P ?)
2004-04-29 by Stefan Trethan
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