ballendo@... wrote: > > BTW, Some pcb mills DO account for rotation. Which makes for an easy > setup. You mount the board, then locate the pin positions, and the > sofware rotates the layout to fit where the bd is ACTUALLY located. > These are usually high end PCB drills/mills which have vision > capability to "find" the pins accurately. > Actually it is only a few lines of code to translate points through rotation, even without using sine/cosine trig, and any milling software that doesn't have this is pretty slack. And you'd be amazed how well you can line two corner holes up yourself by eye. Just chuck a tiny bit, lower near the board, center it in X direction over the hole, move your head around 90 deg and center it Y direction over the hole. This is then your actual coordinate for that hole. Do the same for another hole on the other corner of the board. And then again, any software that can't work from those two located holes and use their actual vs file coordinates to transform all the coordinates is really slack. It is a simple coordinate transform, only mild high school math required once to make the software capable. Suspect the program's math as likely faulty in other areas for any program that can't handle doing this too. Dealing with the set holes sounds like just as much work as just having two corner hole references and lining up on them well by eye. I normally just shift the board slightly to get the hole lined up to where the actual set coordinate is, and don't even have the software do translation anyway though. Only takes a time or two of practice to get very good at it. Alan
Message
Re: [Homebrew_PCBs] Re: Milling PCB's - how to line up both sides?
2003-12-16 by Alan King
Attachments
- No local attachments were found for this message.