I use four cheap fluorescent lamps (9W each, if I do not miss-remember) attached together with a diffuser cover and the time is between eight and nine minutes for a simple-sided pcb or seven minutes each side for a duble-sided pcb. It is absolutely. As Robin appointed, fluorescent lamps need a pre-heat time to work best. 2013/1/7 Jeff Heiss <jeff.heiss@...> > ** > > > What are thoughts on exposure time vs. resolution? Pretend a 100w bulb > gives a 10 minute exposure and a 200w bulb gives a 5 minute exposure. Is > either better, worse, the same? > > Jeff > > > -----Original Message----- > From: Boman33 boman33@...> > Sent: Monday, January 07, 2013 2:41 AM > To: Homebrew_PCBs@yahoogroups.com > Subject: RE: [Homebrew_PCBs] UV nail lamps - sharpness of shadow, > phototool-PCB contact closeness, 500W floodlamp > > Use thicker glass and let the PCB deform to lay flat against it. The force > of the vacuum (air-pressure) is very large over the big area of the PCB. > > Bertho > > From: Jeff Heiss Sent: Monday, January 07, 2013 01:46 > > I experimented with a ziplock bag and a vacuum pump. The transparency is > held to the board very very well. Much better than glass can ever do. > However, I found a drawback and that is the plastic forms imperfections and > scratches from fingernails, stretching and pulling to get wrinkles out > during vacuum, and around the transparency and copper clad edges. > > I question, as I have not tested, if these imperfections can cause > diffusion > of the light as it passes through and decrease results especially if the > imperfections are over a thin trace or spacing between traces. I tried > blanket storage bags, same problem. My conclusion is that very thin glass > like microscope cover slide glass is the ideal material because it is thin > enough to deform over the copper clad. I searched for glass as thin as > cover slide glass but I could not find a place who sells it. Maybe > something better than ziplock bag plastic can be used too that I am not > aware of. > > Jeff > > [Non-text portions of this message have been removed] > > [Non-text portions of this message have been removed] > > > [Non-text portions of this message have been removed]
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Re: [Homebrew_PCBs] UV nail lamps - sharpness of shadow, phototool-PCB contact closeness, 500W floodlamp
2013-01-07 by Vicent Colomar Prats
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