----- Original Message ----- From: "John Craddock" <John.Craddock@...> To: <Homebrew_PCBs@yahoogroups.com> Sent: Monday, September 25, 2006 8:13 AM Subject: RE: [Homebrew_PCBs] UV Light Sources > > >> -----Original Message----- >> From: Leon Heller [mailto:leon.heller@...] >> Sent: 25 September 2006 16:27 >> To: Homebrew_PCBs@yahoogroups.com >> Subject: Re: [Homebrew_PCBs] UV Light Sources >> >operating. Can any one confirm that this is comparable or >> better than the >> >black-light fluorescent approach? >> >> It's a lot better (much shorter expoosure), but needs to be a >> long way from >> the PCB/artwork for good collimation (something like 1 m, >> IIRC). I've got >> some similar sodium lamps that can have the outer envelope >> removed. The >> ballasts can be difficult to find. For accurate exposure I >> think you need >> some sort of shutter arrangement as they take some time to warm up. >> >> Leon > Thanks Leon > For the collimation I was going to use a parabolic reflector. With a 16" > (400mm) dia., reflector it would seem to be feasible to have a working > exposure area of 12" to 18" (300 to 400mm) Instead of a shutter I was > thinking of using a slide-in frame holder. In OZ we can get 250 watt self > ballasting globes the run off our 240 volt mains supply. This set-up would > be far less expensive than say 4 or 5 fluro tubes plus their associated > ballasts, starters etc (at least in the antipodes). I was going to remove the envelope from one of my sodium lamps, but the cat knocked it off the bench onto the floor and did it for me. 8-) I got some ceramic bulb holders without any problems, I really must get a ballast and try it out. I got the bulbs cheap on Ebay; I should have got one of the units you mention, it would have been less trouble. Leon
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Re: [Homebrew_PCBs] UV Light Sources
2006-09-25 by Leon Heller
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