Hi Peter, I think you have a great product that will certainly fill a void in musical production right now. I think the price to performance/ feature ratio is definitely on par with other companies, such as Open Labs, who are building computer based workstations. If you haven't heard of them, check them out here: http://www.openlabs.com/ For a quick example of price: Timbaland Special Edition NeKo $4,999 Hope that helps! Lance --- In Fairlight-CMI@yahoogroups.com, "Peter Vogel" <peter.vogel@...> wrote: > > Hi Tobias & Fabian, > > Many thanks for such thoughtful comments. > > All the issues you raised can be addressed by the approach I am considering. > Vari-speed for sure. No loss of resolution from summing, sure. That's > because the Crystal Core is not a DSP, it is a bunch of gates that can be > configured to make whatever is needed for the task. > > If you are interested in the technicalities, read this whitepaper: > http://www.fairlightau.com/Downloads/Public/Crystal%20Core% 20Technology%20Wh > ite%20Paper%20October%202006.pdf > > Here's one relevant part (the whole paper is worth a look). You will see why > this platform spaked my imagination. > > 4. Dynamic Resolution Optimization > The World's first combination fixed/floating point professional media > platform -- > with variable precision. > There are two established signal processing paradigms that are used in > professional > digital media systems: fixed point and floating point. Whether they are > using fixed or > floating point, current systems also have a fixed precision from end to end. > For example, > they are either 32 bit fixed point OR 32 bit floating point. Each paradigm > has advantages > as discussed further below. > A unique feature in the design of the CC-1 architecture allows Fairlight to > implement both > paradigms in the Crystal Core. > Fairlight's revolutionary Dynamic Resolution Optimization (DRO) architecture > enables the > optimal precision needed for a specific task to be used within each of its > Nodes. This > uncompromising design means ultra-precise 72-bit fixed point can be used in > CC-1's EQ > Node, while optimal 36-bit floating point can be used in the Mixing node. In > areas where > extreme precision is not required, CC-1 adjusts the precision accordingly. > For example, > audio metering is more than adequately specified at 16-bit fixed point. DRO > is unique, > and is patented by Fairlight worldwide. > Dynamic Resolution Optimization (DRO) provides unsurpassed quality by > allowing the > best processing for the task at hand. This not only improves quality, but > exponentially > increases efficiency, providing greater performance at a lower cost. > Traditional systems must maintain the highest precision required from end to > end, using > either fixed point or floating point paradigms (not both). These aging and > inflexible > architectures are made to look like costly compromises, and dinosaurs with > inherent > disadvantages for some tasks. > DRO supports both sides of the resolution debate as referenced below by > delivering a > solution and without the need for any compromise. > "The double precision 48-bit processing is used when long time constants are > required. > This occurs when low frequency filters are on the job and when compressors, > expanders > and limiters are used with their relatively slow attack and release times. > If 24 bits are all > that are available when more precision is required, the results are a > problem. The > function misbehaves and the least damaging result is poor sound quality. The > worst > result is amplifier or loudspeaker damage due to a misbehaving DSP > crossover, making > double precision a must-have for superior audio." > ( Greg Duckett and Terry Pennington of Rane Audio, "Superior Audio Requires > Floating > Point", published on the Rane Audio website > http://www.rane.com/note153.html) > Another example: > "The first observation is that digital filtering when we allow the user to > select high-Q, very > low-frequency filters is difficult at the best of times. Even 64-bit > floating point can produce > significant error energy if the best filter forms are not used. Even for > floating point, it is > important to use forms that have normalized state variables so that > imbalances in the > state values do not lead to further degradation of the precision of the > result. Clearly, the > performance of 32-bit floating point and 24-bit integer will be considerably > inferior to that > of 64-bit floating point, so we might conclude that it is not possible to > achieve high-quality > results for these extreme filter settings. Furthermore it is shown that > sweeping the > settings of a filter with time excites some aberrant behavior when the state > variables are > not normalized, even with 64-bit floating-point arithmetic. 48-bit integer > is proposed as a > compromise between economic realizability and ultimate precision. The > increased > headroom and guard bits allowed by the format provide enough precision to > allow some > extreme filter settings and still preserve a 24-bit result after several > stages of processing." > ( Andy Moorer - pioneering digital audio engineer and currently head of > computer science > at Adobe. 48-BIT INTEGER PROCESSING BEATS 32-BIT FLOATING POINT FOR > PROFESSIONAL AUDIO APPLICATIONS, available at > http://www.jamminpower.com/PDF/48-bit%20Audio.htm) > DRO serves as yet another example of the disruptive nature of Crystal Core > technology. > DRO's dramatically improved performance, greater efficiency and lower cost > signals the > end of the legacy media processing era. > > > > Peter >
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Re: Some more thoughts, Fairlight CMI series IV?
2008-11-14 by lancelink84
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