>The idea that you could get black without the black ink is >somewhat counter-intuitive to me! I found that there was no advantage to PK with the UT2 inkset. So, you'll find few curve for that ink. The 2 dark grays do a fine job. Paul www.PaulRoark.com <http://www.paulroark.com/> _____ From: DigitalBlackandWhiteThePrint@yahoogroups.com [mailto:DigitalBlackandWhiteThePrint@yahoogroups.com] On Behalf Of benc_1972 Sent: Friday, November 24, 2006 12:18 PM To: DigitalBlackandWhiteThePrint@yahoogroups.com Subject: [Digital BW] Re: UT2 curves - how does this work? --- In DigitalBlackandWhit <mailto:DigitalBlackandWhiteThePrint%40yahoogroups.com> eThePrint@yahoogroups.com, "Paul Roark" <paul.roark@...> wrote: > > > > >... Still not sure how the driver knows to turn on the black ... > > The driver looks at the RGB values and starts to substitute black as the 3 > curves approach the black point. Take a look at some of the UT-3D curves > for glossy paper and you'll see where I have to turn the blue curve upward > to stop the Eboni from being injected. In UT2 curves, when the red and > green curves are very close to black, the blue curve (sepia ink) becomes, in > effect, the black ink curve. > > Paul > www.PaulRoark.com > Paul, Thanks very much for explaining this,I've looked at the curves and I see what you mean. And I guess this answers my question about what makes the black ink come in with Eboni on glossy paper too - nothing. The idea that you could get black without the black ink is somewhat counter-intuitive to me! Best regards, Ben [Non-text portions of this message have been removed]
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RE: [Digital BW] Re: UT2 curves - how does this work?
2006-11-24 by Paul Roark
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