Hi Steve. When using channel mixer, I usually start out by inspecting the individual Red, Green and Blue channels. Channel mixer will "mix or blen" these channels together to give you a composite image, and if you check the monochrome box, a composite B&W image. For many images, I find red and green to have the most useful information, and blue tends to have more noise. This can vary tremendously from image to image. So, when I open channel mixer, I now have a little feel for what I want to do. I generally try to keep the sum of the 3 sliders to add up to 100, or thereabouts. For many images 40R, 50G and 10B isn't a bad starting point. Increasing the Red slider increases the influence of the red channel in your final output. I try to get the most pleasing overall tonality in channel mixer, then I add a curve adjustment layer on top of it. There are probably lots of tutorials on channel mixer on the web. Here is one link to a lot of B&W actions. Lou --- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Steve Kale" <stevekale@b...> wrote: > > I typically use the split channels method to render B&W from colour but have recently > begun playing with the channel mixer. I guess I need some help as to what the sliders do > - I am simply fiddling in the dark at the moment. Should the sum of the Red, Green and > Blue slider percentages ideally add to 100? What is the purpose of the Constant slider? If > a channel is raised beyond 100% what does this mean? (I found that some quite dramatic > effects can be produced by say raising the red to 200% and having - 50% for the other two > channels but it seems that skies can get torn up by doing this.) > > Thanks > > Steve
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Re: Understanding channel mixer
2005-02-17 by Louis Dina
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