--- In DigitalBlackandWhiteThePrint@yahoogroups.com, "Anthony Atkielski" <anthony@a...> wrote: > Clayton writes: > > > It's a subject that has concerned me for a > > long time, as I've hinted at in past posts > > about my fear of losing the look and feel > > of particular films. > > I worry about it, too. There is a very widespread but mistaken belief that > the images produced by any B&W film can be duplicated by some magic > manipulation of a color image in Photoshop. Why should this be so hard? Every black and white film has a characteristic response curve, and that curve can be characterized for R, G, and B (because even modern "panchromatic" films are not perfectly panchromatic). So if you start off with a wide-latitude color film, like Portra, what limitations do you bump up against trying to simulate a given B+W film? It seems like all you have to do is compute a scalar from your source (color film) response curve to your target (B+W) response curve for each intensity level. When you're done you have a vector of scalar values and that vector is the curve you use for your conversion. What would NOT be described by that curve? It would tell you how much shadow detail you get, how highlights look, how smooth or even midtones are, etc.
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Re: [Digital BW] Digital, film, scanning comparisons
2003-05-22 by Peter Nelson
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