>> >> "Averaging out the detail in the grain" is the perfect description of the >> >> problem I'm having. >> > >> >Pretty sure that's why big prints show it more. >> >> No! My one experimental big print (a chunk of what would be a 10x15" image) >> showed much LESS posterizing; or at least the posterized areas were much >> smaller, probably because the image had become that much coarser and the >> "averaging" was happening over much smaller areas. > >Right, sorry, that's what I ment, a big print should show more of the true >image structure because the driver dither is less >of an issue per image area (not print area). >I think others who have had success with the workflow and don't grock your >dilemma haven't tried the type of images you >are trying to print. I've had the same problems, with workflows that >worked great with more traditional image files. Thank you, Tyler, for reassuring me that I'm neither crazy nor stupid. And I had no idea I was being "untraditional": I'm working with largely unmanipulated scans of ordinary 35mm B&W negatives made with standard Kodak film and developer. Because I have been printing them effortlessly in the darkroom all these years, I assumed the procedure would be equally simple on the desktop... >Making sure your PS6 color settings are consistant with the workflow would >be a very good thing to do though. Once I get home I will try resetting the Photoshop color defaults so that all RGB color takes place in the sRGB... space, and all grayscale is in Gamma 2.2. I also just checked the Brandin workflow for the regular MIS inks and found that he recommends converting grayscale not only into RGB but also then into 16 bits per channel. Would that make a difference in my case? And why do Brandin's RGB adjustment curves look so much smoother (a line of tiny dots) than Roark's (a dozen or so squares)? My apologies if these are more than usually dumb questions. Thanks in advance, -- Nick NICHOLAS HARTMANN +1 (414) 271-4890 611 N. Broadway, Suite 509 fax: +1 (414) 271-4892 Milwaukee, WI 53202, USA polyglot@... Technical and scientific translator: German and French -> English
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Re: [Digital BW] Re: Quadtone experiences
2001-08-22 by Nicholas Hartmann
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