> If I set up two totally different scenes on a patch and set
> it to morph with the mod wheel, the morph seems lame compared to
the two
> scenes. It's like it doesn't ever do the real scenes at the ends
of the wheel motion.
My experience is similar but different. I get scene 1 accurately, but
I don't get all the way to scene 2 in some patches. One way to test
this is to flip the scenes and try the morph again.
I notice this primarily where filter settings are concerned
(resonance, cutoff). The oscillator (for example if I set the
oscillator pitches differently) settings seem to morph all the way.
When I want to go closer the scene 2 aspect of the morph, I flip the
scenes. Or I accentuate scene 2, expecially the filtar settings.
No there is no "degree of scene morph" setting. Hope this helps,
Jerry