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>The lack of bulk dump appears to be a feature of all PLG cards. As I haveYes, I think I overstated the importance of this. I wouldn't call it a
>said before, my guess is that Yamaha reasoned " since the cards have no user
>interface, all edits must be performed via external software.....hence you
>ought to already have all the parameters in that software". Whilst I don't
>entirely agree with this philosophy, I don't feel it is 'really important'
>to have this functionality.
>The CS6x like other XG host devices can apply offsets to the voiceYes, this is pretty much correct. The CS6x can save two kinds of PLG150AN
>parameters stored in the patches of the card. These are termed 'quick edits'
>and are simply XG offset parameters applied by the host processing. You can
>normally access these parameters directly from the host front panel (and can
>bulk dump them)....but they are NOT true AN voice patch parameters. (I
>believe the XGworks AN editor caters for these parameters in its easy edit
>mode). You can also apply them using the standard PART parameters of my
>XGedit.
>As for the PLG150AN presets supplied with AN1xEdit....(as alreadyI didn't mean to be too critical or anything, and I agree with what you say
>explained), I simply extracted these from Yamahas own XGworks editor. I
>don't really care whether they are 100% correct, its not something that I
>think is worth spending any great deal of time on. An1xEdit is designed for
>creating voices....and the supplied presets are good enough for that purpose
>(i.e. using the preset voices as a starting point). Bear in mind that if you
>use An1xEdit to edit the voice, you will be starting with what AN1xEdit
>dumps to the card....NOT what's in the ROM.