The other way is to use the Multi Client drivers and Hubi's, the use AN-
edit direct to the SW1000 #1 output, XG-edit goes into VST via LB1.
Vst will still glitch when you choose a user patch in AN edit, because
the SW is receiving so much sysex data all in one go, but with my patch
script you will be able to get at the preset voices without glitching,
because the preset Voice data is on board.
In message <000f01c05cc4$1083ea80$
0641a4cb@...>
, Paul Murphy <
merfman@...> writes
>It means instead of having to use XGEdit or XGworks to call up an PLGAN
>Patch from CUBASE, you get to pick it from a list that appears in CUBASE5.
>
>Should bypass a known problem with CUBASE (sysex data gets truncated when
>receiving this patch information from an external program).
>
>
>
>----- Original Message -----
>From: <lars.l.arnwald@...>
>To: <AN1x-list@egroups.com>
>Sent: Sunday, December 03, 2000 11:46 AM
>Subject: [AN1x-list] Re: ANbody want a PLG AN Instrument Patch Script for
>VST 5?
>
>
>> Hi Reggie,
>> Could you please explain a little further?
>> Regards,
>> Lars
>>
>> --- In AN1x-list@egroups.com, Reggie <reggie@t...> wrote:
>> > Well, Do you?
>> > --
>> > Reggie
>>
>>
>>
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>
>
>
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--
Reggie