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Subject: Re: An1x consoles for performer/dig performer

From: jondl@...
Date: 2000-11-10

Christian,
Just a quick email to applaud your effort! This is terrific and I'll
bet all the MOTU Performer users out there will appreciate it.

Regards,
Jon

--- In AN1x-list@egroups.com, sophalicus@h... wrote:
> hello people,
>
> i got kinda bored today and decided i was gonna finish up my
> consoles
> for the an1x. all total there are 5 of them. one for the synthy
> parameters using the second control matrix. i initially was making
> them with sysex strings, but then someone on the list enlightened
me
> to the two control modes. you just gotta remember to fire up the
an
> with the function button held down to get into the second mode.
the
> next 3 are for each effect block. performer's consoles aren't as
> thorough as i'd like them to be, but suffice it to say i think i
did
> as good a job as they will get. you can't tell exactly what the
> values are unless you've navigated your an1x to the particular
> parameter your tweeking or in the case that your one of those
people
> who can multiply and divide 3 digit numbers in their head, on the
fly,
> there are tables which correspond to real world values in the
second
> manual.
>
> what is nice about the sysex for the efx section is that each
sysex
> string works universally for every parameter in each
> algorithm(msb-lsb), what
> isn't so great is that there are different parameter change values
> between the different efx algo's parameters. so i had to set each
> knob
> or slider to whatever the highest parameter value was, between the
> algo's(gosh, shoot me now). another disadvantged thing about
> performer's consoles is that any parameter change rougly above 1000
> will step coursely. this problem only affects the delay console
and
> it's delay and feedback times. these both have 6599 different
values.
> soooo....they unfortunatley step in increments of 8 all the
time(will
> have to talk to motu about this) :(. the parameter names
themselves
> you'll have to refer to the table i put beside the knobs and
sliders
> for the variation efx and delay efx consoles, most are roughly the
> same, but some efx have different functions. it's a little akward,
> but that's the price you pay for getting on screen efx tweeking in
> your sequencer! bleh bleh bleh, the last console is one for the
> onboard partially parametric eq. most of these consoles only give
> you
> a rough idea of what values your tweaking to, but i much prefer
> sliders and knobs and only roughly knowing what their value is than
a
> few dinky rocker switches and rotary knob and knowing the value,
> sometimes...that is hehe.
>
>
> hasta luego,
>
> ---
>
> christian