[sdiy] Atari latency, was:Camel*ont* soft Da synth!

rude66 rude66 at gmail.com
Sun May 7 19:27:36 CEST 2006


i think the latency the atari is famous for, is not that kind of latency,
but the kind of a steady clock, playing all the notes tight, and keeping
everything clocked. more of a playback than a recording thing.

scott, an atari can handle quite a few midi tracks, controller info, sysex,
pitch bends.. as can my mmt8's. these are 20 year old machines, running on
16 mhz speed (atari) with a whopping 4 mb memory. if i can't reproduce these
tracks faithfully on a pc running 100 times faster with more than 100 times
more memory, there is surely something not right. if a pc can't handle a
bunch of aftertouch/sysex/ controller data..

2 years ago, i did a cover of an iron maiden track. some parts came from a
midi file of the track, that included the guitar solos. in the end, i had to
record those track by track into the mmt8, who played them flawlessly when
the pc choked on them big time.
and yes, i also use multiple midi ports, and then split the signal..





On 5/6/06, elmacaco <elmacaco at nyc.rr.com> wrote:
>
>
> Low latency for a sequencer simply means that when you hit the key on the
> master you get the sound immediately from the module, with the signal
> patched through the sequencer.  Some older sequencers will introduce
> latency
> if there is too much midi info being sent, like lots of CC's or sysex, but
> I
> am merely stating this from subjective view, if you don't notice it and it
> doesn't cause a problem, that's low latency.  Claims of zero are just
> exaggeration and there are better ways of saying the truth of it without
> exaggeration.  This is especially true when running lots of midi channels,
> perhaps the availability of multiple outs on the atari helped keep that to
> a
> minimum?
>
> Tight timing is firstly a stable clock, and one that preserves the timing
> you play into it with, obviously with no quantizing. and with quantizing
> on,
> tight timing means that the way the sequencer moves the notes you play is
> in
> a useful way and not something that is hard to get the results one is
> after.
> I suppose this is something in how the sequencer deals with notes that are
> at the border between two steps of quantization, but it is merely a
> perceptual thing once again.
>
>
> ----- Original Message -----
> From: "Ingo Debus" <debus at cityweb.de>
> To: "SynthDIY" <synth-diy at dropmix.xs4all.nl>
> Sent: Saturday, May 06, 2006 7:48 AM
> Subject: [sdiy] Atari latency, was:Camel*ont* soft Da synth!
>
>
> >
> > Am 04.05.2006 um 19:00 schrieb elmacaco:
> >
> > > Yes, the Atari Machines are known for both their tight timing and
> > > low midi
> > > latency, I rarely hear about the midi latency because it seems non
> > > existent.
> > >
> >
> > Hm, what *is* latency here? How is it defined?
> >
> > On a (hardware or software) synth, latency is the time between the
> > arrival of the MIDI message and the actual starting of the sound. But
> > we're talking about the Atari ST, thus certainly not about a soft
> > synth, correct? What does latency mean for a MIDI sequencer? The
> > difference between the time stamp value recorded along with a MIDI
> > event and the actual time when this event occurred? As long as this
> > 'latency' is constant, it could easily be compensated by the
> > sequencer program.
> > And even if it couldn't, what's the difference between "tight timing"
> > and "low MIDI latency" then?
> >
> > Ingo
>
>
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