[sdiy] Place to start with 3E dev kit
Rainer Buchty
rainer at buchty.net
Thu Jun 15 22:15:42 CEST 2006
> That looks like enough detail to do a decent emulation in digital
> hardware. The main thing then is how well they've modeled it.
It's "the" reference implementation. AFAIK the only thing which still
remains questionable is the way waveform combinations (like tri+saw) are
handled. Not that there is a real audible difference, but to my
knowledge so far noone figured out how waveform combinations are
*really* handled.
Still, the reSID engine remains the most advanced SID emulation (and
also can stand an A/B comparison with the original).
> I grabbed that source too. They don't model the SID in that one - they
> have an off-chip interface to talk to a real SID.
Ugh. That's cheating.
Rainer
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