[sdiy] A new sequencer idea - the 'human feel' ......
Richard Wentk
richard at skydancer.com
Sat Jan 28 20:37:24 CET 2006
At 18:34 28/01/2006, Rykhaard D.A.M.I.A.N. wrote:
>has been posted to my Design section in my webpage. :)
>
>http://deathlehem.bravehost.com/design.html
>
>As far as I can figure with my developing the idea at work last night,
>it should work without any troubles, in giving a sequence a more
>'human feel'. ;) Please do let me know, if there're any problems
>WITH the idea! :O :) I've wanted a function like this in modular
>sequencers, for many MANY years. I don't know whether it's been done
>or not by anyone else, but I haven't seen this function anywhere at
>any diy sites, that I could borrow the functionality from. :(
That seems like a rather complicated way to solve the problem.
It might be easier to replace the clock with a VCLFO and add a little
random noise variation into the control voltage.
The VCLFO doesn't need to be a super-accurate precision design. Just
something that has a range of a couple of octaves or so.
Noise -> S&H smoothed by lag -> VCLFO (with manual CV in controlling the
master rate) -> clock in.
But for what it's worth randomness doesn't usually sound all that
interesting, or musical. It would probably be more useful, but quite a bit
more complicated, to add a +/- timing pot for each step, so you could have
very fine control over the feel and could potentially match it with the
groove in a loop.
Richard
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