[sdiy] A new sequencer idea - the 'human feel' ......

Richard Wentk richard at skydancer.com
Sat Jan 28 20:37:24 CET 2006


At 18:34 28/01/2006, Rykhaard D.A.M.I.A.N. wrote:
>has been posted to my Design section in my webpage. :)
>
>http://deathlehem.bravehost.com/design.html
>
>As far as I can figure with my developing the idea at work last night,
>it should work without any troubles, in giving a sequence a more
>'human feel'.  ;)  Please do let me know, if there're any problems
>WITH the idea! :O :)  I've wanted a function like this in modular
>sequencers, for many MANY years.  I don't know whether it's been done
>or not by anyone else, but I haven't seen this function anywhere at
>any diy sites, that I could borrow the functionality from. :(

That seems like a rather complicated way to solve the problem.

It might be easier to replace the clock with a VCLFO and add a little 
random noise variation into the control voltage.

The VCLFO doesn't need to be a super-accurate precision design. Just 
something that has a range of a couple of octaves or so.

Noise -> S&H smoothed by lag -> VCLFO (with manual CV in controlling the 
master rate) -> clock in.

But for what it's worth randomness doesn't usually sound all that 
interesting, or musical. It would probably be more useful, but quite a bit 
more complicated, to add a +/- timing pot for each step, so you could have 
very fine control over the feel and could potentially match it with the 
groove in a loop.

Richard



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