[sdiy] spiral waveform
Ian Fritz
ijfritz at earthlink.net
Sun Apr 11 03:52:42 CEST 2004
Hey Folks --
The concept of spiral waveforms seems fairly straightforward.
Circular waves -- sine and cosine -- can be represented as a projection,
along a single direction, of the motion of a point around a circle. A
simple 2D to 1D mapping. This should be familiar to many as the spinor
representation of signals.
A spiral wave, then, is a similar projection of a point moving along a
spiral. Imagine, for example, a point moving along two loops of a spiral
and then jumping back to the beginning to start the next wave cycle. The
sin-like projection of this motion will be continuous, with a change in
slope, at the origin.
The exact nature of the wave depends on whether the point is moving with
constant angular velocity or with constant linear velocity (or even
something else). In the constant linear velocity case, the "instantaneous"
frequency will be smallest at the outside of the spiral and largest at the
inside. In the constant angular velocity case the "instantaneous"
frequency is constant. In both cases the instantaneous amplitude varies as
the distance of the generator point from the center of the spiral.
The trickiest part of an analog implementation would seem to be dynamically
changing the waveshape, i.e., keeping the wave period constant as the shape
of the spiral changes. However, simple cases are easily realized. For
example, a sine wave multiplied by a sawtooth, dynamically mixed with the
original sine, might be taken as a rudimentary prototype.
I know many of you were unhappy with the tone of the original poster, but
myself I would rather have a discussion of a novel waveshaping technique
than the constant rehashing of old dross, such as the difference between
the 4016 and 4066.
Here is an informative page on AS: http://www.udel.edu/bkirby/asperger/
Can't we be a bit more tolerant of those less fortunate than ourselves?
Ian
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