[sdiy] SuperZaxxon

Paul Schreiber synth1 at airmail.net
Sat Oct 5 03:45:22 CEST 2002


>From last post: Look at page 4 of the PDF schematic for Super Zaxxon. It's like a TR-808! Every
sound effect has an analog "synth", based on noise, twin-T filters and a sequencer using some
'393 counters to "chain" the individual effects together. Many of these older games used discrete
analog circuits in the sound generation.

Paul S.





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