At 08:30 AM 4/18/2002 +0100, you wrote:
>hello all,
>this was something that got me into looking for a cheap burner
>but i realised that for most of the drum sounds, the length of the sample,
>would mean it would have to be spread across several waves, with a wave
>sweep cv necessary for playback
>
>could be wrong though
>even if it were the case it'd be an interesting effect
Yes, that might be interesting. The MW waves are looping 256 Byte samples
that need to be in binary format for reading by Grant's Wave256 program,
and ultimate burning. I put together and burned a eprom using PPG Wave
wavetables. Grant's Wave256 and Move256 programs are quite nice and fun to
tweak or create new waves with. You can download it from the Wiard site.
-dave-
http://www.hylander.com