The MS2000 has a kind of modulation sequencer where you can set steps
to values and send it to a modulation source (filter cutoff,
resonance, volume, etc). It can also be used to sequence changing the
osc waveforms. (Korg calls it Wavesequences, some of their older gear
had it too)
Dunno if that's beyond the scope of this mod but it is a sweet feature.
--- In
korgpolyex@yahoogroups.com, Michael Hawkins <korgpolyex800@...>
wrote:
>
> I'm not familiar with the MS2000 but am I right to assume that you
would modulate a VCF or resonance when the sequencer is synced up to
some other device of some kind?
>
> Alexander <arf_hotdogdeity@...> wrote:
You could use it as a sequencer or arpeggiator and have a mode to use
> the note values as modulation values for things like the filter (kind
> of how a Korg MS2000's sequencer or Roland SH32's arpeggiator does)
>
> --- In korgpolyex@yahoogroups.com, Michael Hawkins <korgpolyex800@>
> wrote:
> >
> > It is definitely going to be possible to use the sequencer clock as
> an LFO. The question is how to implement while keeping the sequencer
> relatively intact for use as a programmable arpeggiator or the
> original sequencer itself.
> >
> > These are all going to be possible with the kit that I'm putting
> together.
> >
> > What I was really talking about though is that I am going to be able
> to use the slider/knob as a parameter data controller by virtue of the
> fact that the slider is not doing anything when your sequencer is not
> running. So while the sequencer (or arpeggiator) is not running, the
> slider can be used to change parameter data.
> >
> > Tim Bieniosek <tab27@> wrote: Do
> you mean using the sequencer as a free-form LFO/ modulation generator?
> > That would be awesome!
> >
> > On Thu, 13 Dec 2007, Michael Hawkins wrote:
> >
> > > Well, the initial kit is not going to include anything more than
> some extra spaces on the PCB for additional chips. What those chips
> turn out to be is going to be up to us. I figured that we would
> probably put a few digitial potentiometer chips on there and then a
> AtoD converter and demultiplexer. That would give us control knobs.
> > >
> > > I am also looking at using the sequencer as a possible control
> knob. I haven't started work on that yet but I think it's feasible.
> Even that would better than pushing those dang up/buttons.
> > >
> > > Mike.
> > >
> > > Phoebe <october71@> wrote: > The
> Moog Slayer mod as it currently exists will continue to work
> > > > perfectly well with my kit. My kit goes nowhere near any of
> the analog
> > > > mods at all. The big future upgrade, which I have partially
> prepared
> > > > for with the initial upgrade kit, will include a couple of
digital
> > > > potentiometers that will allow us to control the Moog Slayer
> mod from
> > > > software. That will allows us to plug the EG's and MG's
> directly into
> > > > the Moog Slayer pots (which will be repatched into the digital
> > > > potentiometers). Then, for all of you brutes who drilled holes
> in your
> > > > keyboard, we will just patch those potentiometers into a
analog to
> > > > digital converter (or two) and assign them to controllers.
The end
> > > > result will be that you end up with the moog slayer mod being
> fully
> > > > integrated into patches and controls as well as being able to
> use the
> > > > knobs to control the Moog Slayer mod or any other controller
> you feel
> > > > like twiddling with.
> > >
> > > So you're saying we'll have more than one "data" knob to tweak
> parameters instead of poking
> > > the up and down value buttons??? If so...cooooool! =)
> > >
> > > Phoebe
> > >
> > >
> > >
> > >
> > >
> > >
> > > ---------------------------------
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> >
> >
> >
> >
> >
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