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Subject: Re: [korgpolyex] Re: Mod questions

From: "David Mochen" <davidmochen@...>
Date: 2007-05-15

HI, sorry for not having replied before.
 
For switch implementing, please chek the Files and Photos section, Olaf's album.
 
And yes, you do have to dpress keys or run a sequence in order for the audio to be processed. That makes for the best of it-- you can program a patch with filter keyboard tracking set to 2, program a sequence spanning all the keyboard range and hear the results of the audio being filtered differently according to the MIDI note...
 
You could alwyas "hold" a note and then tweak the cutoff/reso...
Dave
 
----- Original Message -----
From: gmanca101
To: korgpolyex@yahoogroups.com
Sent: Thursday, March 29, 2007 3:34 PM
Subject: [korgpolyex] Re: Mod questions

Dave,

Thanks for the response but I have two questions. How do you implement
the switch that toggles between factory setting and the moog slayer?
And does the audio in allow for a sound to be manipulated without the
need to depress keys, simply straight input and output?

Thanks!

--- In korgpolyex@yahoogro ups.com, "David Mochen" <davidmochen@ ...> wrote:
>
> Hi there,
>
> I did Moogslayer (i.e., cutoff & resonance controls) + switch for
toggling between factory settings/Moogslayer + FM-800 + 12/24 dB
filter cutoff slope switch + audio in to VCF (thru EG3)...
>
> you can get real serious noises out of these nice mods...
>
> Dave
>
>
> ----- Original Message -----
> From: gmanca101
> To: korgpolyex@yahoogro ups.com
> Sent: Tuesday, March 27, 2007 6:33 PM
> Subject: [korgpolyex] Mod questions
>
>
> Hello,
>
> I have a poly 800 that I'm thinking about modding and I want to know
> what other mod beside the MoogSlayer would be best to add? I'm looking
> to add just one more knob/switch so I was wondering what mod would be
> best i.e. the FM mod or the db switch or the resonance mod.
>
> Thanks!
>