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Subject: Re: [Homebrew_PCBs] Re: Pick/Place (was:through hole P-n-P ?)

From: Stefan Trethan <stefan_trethan@...>
Date: 2004-04-29

> Since you are using discrete locations, you can only have as many as
> your machine travel allows.

That is all nice and true.
But for me it seems a reliable indexing mechanism with a sufficient number
of bays
is so much work it is not worthwile.
You can hardly make a complete indexing mechanism the size only one part
on a strip consumes
and you often will need less than 10 parts, mabe even only 1.
You can place a impressive number of smd parts on half a A4 page and
nobody prevents me
from making the axis 20cm longer than needed for the boards.

I find it much simpler and surely will try it first, if i come to trying
it after
completing the other stuff.


I understand it is no good for series production, as each board would
require reload,
or entering/calculating new parts position. With indexing you only repeat
the exactly same
thing ever and ever again.

It's just my demands are not that high and i have enough other problems to
solve
before even thinking about indexing...

ST