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Subject: Re: (Wooden) CNC router plans

From: "crankorgan" <john@...>
Date: 2006-12-24

ST,
I was pretty good with finishing projects. Then I did some 100 mile
bicycle rides. I learned there is a high when you start a project and
a high when you finish. In between there is a wall. Knowing the wall
is coming helps. During the time of the wall I gather parts for the
next step. Sometimes doing a quick model of the part to check for fit
or operation. At the wall you can see the project working but you lose
the motivation to finish it. In my younger days I was famous for
building radios and clocks without cases. I built the monkey organ so
it is a moving sculpture.

People go great guns the first few days. Then they go into excuse
mode. They become board or tired. I know a guy who spent 80 years
starting projects. It took a dumpster and several people to cleanup
the mess after he died. When he wanted something he came here.

I build circuits on proto strips. I then move to perfboard. In most
cases I do second neater perfboard. At that point I mill a circuit
board while running the perfboard proto-type. My last design was the
Banshee. It is a UniPolar Chopper stepper motor driver. It uses a L297
some transistors with Fet outputs. It took months of hard work.


John







--- In Homebrew_PCBs@yahoogroups.com, "Stefan Trethan"
<stefan_trethan@...> wrote:
>
> On Sun, 24 Dec 2006 18:23:02 +0100, crankorgan <john@...> wrote:
>
> > Chris,
> > 20% is very high. If there a simpler plans to be made I leave
> > it up to you. I put in my time. It's your turn. Show us how!
> > John
>
>
> I agree!
> I would be lucky if i finished 20% of the things i make plans for,
or buy
> components for.
>
> Many projects never get finished, i guess there are a couple of
> half-finished boats in american garages ;-)
>
> I wouldn't say that is such a bad thing, i mean it's great to finish
> something, but people enjoy themselves along the way too. I very much
> enjoy thinking up solutions for various problems, and quite often
once i
> have found something that would work, maybe even tried a proof of
concept,
> i will never actually make the thing because it is not that
important, or
> making it would be too much effort in comparision to what it would
do. A
> lot of the time things change and i no longer need whatever it was
because
> i found an alternate solution before i could make it. It's all about
> enjoying what you are doing.
>
> ST
>