[sdiy] Audio playback chips as sample players for drums
Jean-Pierre Desrochers
jpdesroc at oricom.ca
Mon Jul 28 15:46:18 CEST 2025
The Wav Trigger has an adjustable track fade time and level on each ‘common’ released (note-off) tracks.
The WAV Trigger User Guide (page 11) tells how to set it.
https://cdn.sparkfun.com/assets/1/c/9/a/9/WT_UserGuide_20230114.pdf
The example shown is while using the serial communication protocol.
I left the board’s track fade settings untouched at power up.
The ‘by default’ settings are just ok for me.
> -----Message d'origine-----
> De : Roman Sowa <modular at go2.pl>
> Envoyé : 28 juillet 2025 08:39
> À : Jean-Pierre Desrochers <jpdesroc at oricom.ca>; 'Scott Bernardi'
> <scottbernardi55 at gmail.com>; 'SDIY List' <synth-diy at synth-diy.org>
> Objet : Re: [sdiy] Audio playback chips as sample players for drums
>
> Does it alow for any fade-out after note-off or does it simply cuts the soudnd
> abruptly?
>
> Roman
>
> W dniu 2025-07-23 o 22:53, Jean-Pierre Desrochers via Synth-diy pisze:
> > Jamie Robertson’s WAV Trigger mini sampler..
> >
> > Can play up to 14 simultaneous .WAV files (16bits uncompressed stereo
> > PSM)
> >
> > Low latency (8 msec)..
> >
> > Can be played via :
> >
> > * MIDI serial protocol (TTL levels inputs)
> > * Specific 57.6kbps serial protocol (TTL levels inputs)
> > * using 16 digital inputs (TTL levels inputs)
> >
> > <https://www.robertsonics.com/s/WT_UserGuide_20230602.pdf> https://www.robertsonics.com/s/WT_UserGuide_20230602.pdf
> > < <https://www.robertsonics.com/s/WT_UserGuide_20230602.pdf> https://www.robertsonics.com/s/WT_UserGuide_20230602.pdf>
> >
> > <https://www.robertsonics.com/wav-trigger> https://www.robertsonics.com/wav-trigger
> > < <https://www.robertsonics.com/wav-trigger> https://www.robertsonics.com/wav-trigger>
> >
> > <https://www.youtube.com/watch?v=UUkcs_XL5x0&t=65s> https://www.youtube.com/watch?v=UUkcs_XL5x0&t=65s
> > < <https://www.youtube.com/watch?v=UUkcs_XL5x0&t=65s> https://www.youtube.com/watch?v=UUkcs_XL5x0&t=65s>
> >
> > I use this board to actually play sampled Hammond organ pedal keys in
> > my Hammond organ RT Pedal SOLO simulator box.
> >
> > All the played files are called using a PIC micro that sends 57.6kbps
> > commands to the WAV Trigger after reception of MIDI information
> > (31.25kbps).
> >
> > This board is AWESOME !!
> >
> > *De :*Synth-diy < <mailto:synth-diy-bounces at synth-diy.org> synth-diy-bounces at synth-diy.org> *De la part de*
> > Scott Bernardi via Synth-diy *Envoyé :* 23 juillet 2025 14:59 *À :*
> > SDIY List < <mailto:synth-diy at synth-diy.org> synth-diy at synth-diy.org> *Objet :* [sdiy] Audio playback
> > chips as sample players for drums
> >
> > I've seen a number of these sample/wave/mp3 players that use either
> > Flash memory or SD cards for storing the files. They look tempting to
> > create a sample player module. Has anybody played with these? Is the
> > latency acceptable enough to do drum samples? How much latency can
> > you have before it becomes noticeable?
> >
> > Something with a minimum of 8 triggers to kick off different samples
> > that can be played simultaneously. I've seen some where you give the
> > files a number, and a trigger can be associated with a numbered file.
> > With a microcontroller you could have an interface to pick and
> > audition the samples you associate with the triggers.
> >
> >
> > ________________________________________________________
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