[sdiy] Audio playback chips as sample players for drums
Jean-Pierre Desrochers
jpdesroc at oricom.ca
Wed Jul 23 22:53:58 CEST 2025
Jamie Robertson’s WAV Trigger mini sampler..
Can play up to 14 simultaneous .WAV files (16bits uncompressed stereo PSM)
Low latency (8 msec)..
Can be played via :
* MIDI serial protocol (TTL levels inputs)
* Specific 57.6kbps serial protocol (TTL levels inputs)
* using 16 digital inputs (TTL levels inputs)
https://www.robertsonics.com/s/WT_UserGuide_20230602.pdf
https://www.robertsonics.com/wav-trigger
https://www.youtube.com/watch?v=UUkcs_XL5x0 <https://www.youtube.com/watch?v=UUkcs_XL5x0&t=65s> &t=65s
I use this board to actually play sampled Hammond organ pedal keys
in my Hammond organ RT Pedal SOLO simulator box.
All the played files are called using a PIC micro that sends 57.6kbps commands
to the WAV Trigger after reception of MIDI information (31.25kbps).
This board is AWESOME !!
De : Synth-diy <synth-diy-bounces at synth-diy.org> De la part de Scott Bernardi via Synth-diy
Envoyé : 23 juillet 2025 14:59
À : SDIY List <synth-diy at synth-diy.org>
Objet : [sdiy] Audio playback chips as sample players for drums
I've seen a number of these sample/wave/mp3 players that use either Flash memory or SD cards for storing the files. They look tempting to create a sample player module. Has anybody played with these? Is the latency acceptable enough to do drum samples? How much latency can you have before it becomes noticeable?
Something with a minimum of 8 triggers to kick off different samples that can be played simultaneously. I've seen some where you give the files a number, and a trigger can be associated with a numbered file. With a microcontroller you could have an interface to pick and audition the samples you associate with the triggers.
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