[sdiy] Ray tracing hardware for audio simulation
mskala at northcoastsynthesis.com
mskala at northcoastsynthesis.com
Mon Aug 1 16:11:49 CEST 2022
On Mon, 1 Aug 2022, Mike Bryant wrote:
> https://www.audinate.com/learning/faqs/how-much-latency-is-acceptable-in-a-live-sound-situation
This Web page simply *asserts*, without evidence, that low latency is
desirable in the context of transport, not processing - and it's from a
company in the business of selling such transport systems. An equally
strong argument can be made for oxygen-free copper.
That's not to say high-speed transport connections are worthless, but it's
a stretch from a company proudly claiming that their digital network can
compete with a simple analogue wire because it's almost as fast, to the
idea that a reverb unit needs to also be almost as fast as a wire.
> Trust me 1mS in a DSP processor is horrendous and asking for problems. Except for a few special cases, all my digital products keep processing delay under 10 samples (100uS), leaving just the ADC and DACs as main cause of delay.
> Sometimes analogue (i.e. no latency) has a lot going for it !
Analogue is not without latency; nothing that processes frequencies over
time can be.
--
Matthew Skala
North Coast Synthesis Ltd.
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