[sdiy] Ray tracing hardware for audio simulation
Mike Bryant
mbryant at futurehorizons.com
Mon Aug 1 15:46:06 CEST 2022
https://www.audinate.com/learning/faqs/how-much-latency-is-acceptable-in-a-live-sound-situation
Trust me 1mS in a DSP processor is horrendous and asking for problems. Except for a few special cases, all my digital products keep processing delay under 10 samples (100uS), leaving just the ADC and DACs as main cause of delay.
Sometimes analogue (i.e. no latency) has a lot going for it !
-----Original Message-----
From: mskala at northcoastsynthesis.com [mailto:mskala at northcoastsynthesis.com]
Sent: 01 August 2022 14:39
To: Mike Bryant
Cc: synth-diy at synth-diy.org
Subject: Re: [sdiy] Ray tracing hardware for audio simulation
On Mon, 1 Aug 2022, Mike Bryant wrote:
> 1mS delay is too much for live voice processing so they need to work on
Move the speaker a foot closer to the listener.
--
Matthew Skala
North Coast Synthesis Ltd.
More information about the Synth-diy
mailing list