[sdiy] polyphonic glide behavior

Thierry Chatelain thierry.chatelain at arturia.com
Wed Jan 13 12:26:08 CET 2021


Hi Chris,

One other simple option that I find quite musical is to glide from the 
last played voice.

Thierry


Le 1/12/2021 à 9:45 AM, Florian Anwander a écrit :
> Hello Chris
>
>
> Am 11.01.21 um 22:44 schrieb Chris McDowell:
>> 1: Glide from last note the voice played
>>
>> 2: glide from the closest previous note out of the voices
> I can answer only from the players point of view:  there is no "right" 
> kind of glide. Simply both variations are valid options, and depending 
> on which effect you want to achieve (short and smooth like changing 
> the note on a violin or guitar, or random swirling to make it "sound 
> like a synth") I would choose the one or the other. I remember my 
> Jupiter 6 with Europa-extension which provided various voice 
> allocation algorithms. Each of them caused a different glide, and each 
> of them was usable and desirable under certain aspects.
>
> Florian
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-- 
Thierry Chatelain Embedded Systems Engineer
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