[sdiy] Digital accumulator VCO core?
cheater cheater
cheater00social at gmail.com
Mon Feb 15 19:36:15 CET 2021
> You pick your points from the two regions between the green
> lines depending on the fractional-sample offset of the reset instant in the
> saw waveform. These are the modifications to apply to the naive sawtooth
> waveform samples just before and just after the discontinuity.
Am I right to think that this is an approximation? This looks like the
linear component of some larger formula than that. What are the next
terms? What is the general formula?
> It's possible to use any filter you want, and pass the impulse through it
> more times. The math just gets harder! And the polynomials for the
> corrections to apply to each sample become longer. But you can see that the
> example I gave results in simple quadratic functions to modify one sample
> either side of the step discontinuity.
Am I right to think that if you pass this through a high pass filter
multiple times, you will recover the aliases? In digital a synthesizer
with multiple high pass filters, do we need to do "a better job" of
band limiting this? I understand in an analog synthesizer, after
you're done outputting this to analog audio, any aliases might be lost
in the noise, but I'm not convinced that they will be _unrecoverable_.
On a separate note, has anyone come across something that's like a
spectral "gate"? like a normal time-domain noise gate, but for each
frequency separately: i.e. a frequency will pass through only if it's
above a certain threshold.
Cheers
On Mon, Feb 15, 2021 at 1:11 PM Richie Burnett
<rburnett at richieburnett.co.uk> wrote:
>
> > If you do a polyblep you correct the sample just before and just after the
> > transition to "blend" the fractional-sample-position step into whole
> > samples, but I don't get what the curve is supposed to be or how you
> > design it.
>
> Ok, here goes... (See attached JPG image.)
>
> 1. Start with a raw impulse (A).
> 2. Pass this through a boxcar FIR filter to get a band-limited impulse (B).
> 3. Pass this through the same boxcar filter again to get an even more
> band-limited impulse (C).
> 4. Now integrate this band-limited impulse to get a band-limited step (D).
> 5. Finally subtract a naive step from the band-limited step to get (E).
>
> (E) is the correction that you apply around each step in the waveform you're
> generating. You pick your points from the two regions between the green
> lines depending on the fractional-sample offset of the reset instant in the
> saw waveform. These are the modifications to apply to the naive sawtooth
> waveform samples just before and just after the discontinuity. (Both curve
> sections are fundamentally x^2 in shape. But one segment is inverted and
> reversed. You can see that they come from integrating the triangle waveform
> C).
>
> So why did we do this?
>
> The naive sawtooth waveform has an instantaneous reset, that happens
> somewhere between samples. It is a pure step shape and is what we would
> have got if we had just integrated the raw impulse (A). This aliases
> horrendously because the impulse (A) has an infinite spectrum, and so does
> it's integral, the pure step. So a naive sawtooth waveform aliases because
> it's step discontinuity isn't band-limited at all. All of it's harmonics
> above the Nyquist frequency folder over and over into the audio band.
>
> Now if we band-limit the impulse a bit before we integrate it to form a
> step, it will alias less. A boxcar filter is a pretty crude low-pass filter
> (it has pass-band droop, a sloppy transition band, and ripples in the
> stop-band), but it has one thing going for it... It is mathematically dead
> simple! We could have stopped after low-pass filtering the impulse once to
> get (B), then integrated that to get a band-limited step. What you'd get
> would have been a linear ramp instead of an instantaneous step. This is
> better than doing nothing, and equates to modifying one sample at each
> discontinuity. However, one pass through a boxcar IIR filter isn't a great
> lowpass filter, and we can easily do better than that.
>
> So instead, we low-pass filter the impulse by shoving it through the boxcar
> low-pass filter a couple of times, then integrate it to get a nice smooth
> band-limited step (D.)
>
> It's possible to use any filter you want, and pass the impulse through it
> more times. The math just gets harder! And the polynomials for the
> corrections to apply to each sample become longer. But you can see that the
> example I gave results in simple quadratic functions to modify one sample
> either side of the step discontinuity.
>
> It's interesting to note that if we had used just one boxcar filtering step,
> then integrated to get a ramp transition rather than a step, this isn't too
> far away from how a real analogue sawtooth oscillator resets by discharging
> it's integrator capacitor over a finite time period. However, this doesn't
> give much band-limiting to guard against aliasing. Although there is now no
> step discontinuity (it ramps linearly) at the reset instant, there is still
> a discontinuity in the gradient! Two passes through the boxcar filter
> results in a nice smooth S-shaped reset curve with both y and dy/dx being
> continuous. There's still a discontinuity in the second derivative but
> that's not nearly as bad.
>
> I hope this helps explain polyBLEP a bit.
>
> If you're dealing with triangle waveforms, you need to deal with
> band-limited RAMPs as well as band-limited STEPs. You can see how that is
> generated by stopping at the boxcar filtered impulse (B) and then
> integrating it TWICE to get a band-limited ramp. Finally you subtract the
> naive ramp from it to get the correction you need to apply around the
> gradient changes in the naive triangle waveform. (It's possible to get away
> with just one pass through the boxcar filter for triangle waveforms because
> their spectrum rolls off much faster than saw and square, and aliasing isn't
> such a big problem.) Is anyone actually still following this!?!?
>
> -Richie,
>
>
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