[sdiy] DOTCOM Analog Sequencer.. next project startup..
Pete Hartman
pete.hartman at gmail.com
Sat Jul 25 06:39:12 CEST 2020
In case it's not obvious -- pushbutton switches, momentaries. You might
want additional buttons for gates that would be spdt/latching.
On Fri, Jul 24, 2020 at 11:38 PM Pete Hartman <pete.hartman at gmail.com>
wrote:
> Make the buttons lit, with the value for that step proportional to the
> brightness of the button.
>
> You can still get a visual assessment of all the steps at once, but only
> have one encoder.
>
>
>
>
>
>
> On Fri, Jul 24, 2020 at 4:04 PM Chromatest J. Pantsmaker <
> chromatest at azburners.org> wrote:
>
>> That's a great point. Since you want to be able to see all notes, you'll
>> need to have 16/32/64 displays, but you could still use one encoder with
>> 16/32/64 buttons. I'm only pointing this out because Jean-Pierre mentioned
>> the high price for that many quality encoders.
>>
>> On Fri, Jul 24, 2020 at 12:52 PM Ingo Debus <igg.debus at gmail.com> wrote:
>>
>>>
>>> > Am 24.07.2020 um 15:52 schrieb Jean-Pierre Desrochers <
>>> jpdesroc at oricom.ca>:
>>> >
>>> > I'm hesitating to use a row of switches with only one encoder Instead
>>> of
>>> > multiple encoders...
>>>
>>> Yes, this doesn’t sound like an intuitive user interface. At least you’d
>>> need a display that shows you all the notes at once instead of showing only
>>> one note that is selected via button pressing.
>>>
>>> I once had the idea that for an user interface like this, you could use
>>> *one* rotary encoder that is driven by many thumbwheel-style knobs, all one
>>> the same shaft. When one of the thumbwheels is touched, the corresponding
>>> parameter is selected. How about that? Of course you can only change one
>>> parameter at a time, so this is no good for mixing consoles or the like.
>>> But for a sequencer this might work.
>>>
>>> Ingo
>>>
>>>
>>>
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