[sdiy] IR Reverb
Mike Beauchamp
list at mikebeauchamp.com
Wed Feb 21 00:35:07 CET 2018
I've been looking at convolution and impulse response effects and
interested in trying a few ideas out to maybe incorporate into future
products. Is anyone comfortable with programming this and speccing out
the required hardware (digital isn't my forte)?
Mike
On 02/15/2018 02:42 AM, Tim Ressel wrote:
> (note: laughter is understandable and probably mandatory)
>
> So I just did a cannonball into the murky waters of impulse response
> reverb. My tenuous grasp of DSP coupled with my sketchy math skills is
> making this, well, interesting. So far I have acquainted myself with
> linear convolution, which looks suspiciously like an FIR. Since it says
> "impulse response" on the box, that seemed to make sense. But then I
> stepped back and tried to imagine a reverb system as I understand it and
> got confused.
>
> Reverbs have two things going on: time delay and filtering. The time
> component gives the reverb time and overall thickness of the reverb,
> while the filtering can make the effect warmer or colder (yes,
> oversimplified). So I am guessing the impulse response is a room
> characterization used to color a reverb. However that seems incomplete.
> Unless the impulse response is really long or is sets of impulse
> responses over time.
>
> I suspect that gurgling sound is me in over my head.
>
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